G_BuildTiccmd always uses the first joystick's analog/digital setting
analogjoystickmove = usejoystick && !Joystick.bGamepadStyle;
gamepadjoystickmove = usejoystick && Joystick.bGamepadStyle;
Regressed in 32c9c912
analogjoystickmove = usejoystick && !Joystick.bGamepadStyle;
gamepadjoystickmove = usejoystick && Joystick.bGamepadStyle;
Regressed in 32c9c912