[2.2.10pre1] Displaced Textures and other minor problems
note: I understand perfectly that some textures just can't be aligned nicely therefore I've chosen the most important in my personal opinion. before throwing a screenshot, I personally went in Zone Builder and tried to align the texture to make sure that it was possible to do this without changing the geometry of the level. I could just throw off the fixed versions of the levels lol.
GFZ1
1 2 3 4can't be fixed with a simple offset. I'll not say that they need to be corrected, but if there is a way - why not?:
due to the way these two textures are made, they will look not good next to each other anyway.
It's just chaos.
is it just an endpoint for textures?
what the hell is that?
this 2-unit offset isn't really easy to fix.
other:
grass
GFZ2
15 (in fact, this is quite difficult to fix) 16 17
issues 18 and 19 are related 18 19 20 21 22 23 offsets + wrong testures
26 it's difficult to achieve perfect align here, but you can make it so that it would be less noticeable