Issues with floor/ceiling conveyors
Making this issue for organization purposes.
- Momentum is handled incorrectly across sector edges, especially on sloped conveyor belts (#275 (closed), #481 (closed))
Conveyor belts on FOF bottoms in reverse gravity require special sector properties (
MSF_FLIPSPECIAL_BOTH), even though the conveyor belt sector type is no longer required in
next. The game should figure this out by itself and add the respective sector flags automatically.
Test map: test_conveyors.wad
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