RVZ1 crash when removing Dragonbomber with Lua
Error occurred on Monday, December 16, 2019 at 12:16:36.
srb2win.exe caused an Access Violation at location 004A8A45 in module srb2win.exe Reading from location 00000018.
Registers:
eax=17d32da0 ebx=03806ccc ecx=00000001 edx=004a8a30 esi=00000000 edi=00000000
eip=004a8a45 esp=06278b18 ebp=06278b48 iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00210206
AddrPC Params
004A8A45 17D32DA0 00000000 00006824 srb2win.exe!A_DragonWing [D:/Jonas/Games/Sonic Robo Blast 2/Dev/Source/SRB2Internal/src/p_enemy.c @ 14701]
004CA5A3 17D32DA0 0000017C 00000001 srb2win.exe! ?? [D:/Jonas/Games/Sonic Robo Blast 2/Dev/Source/SRB2Internal/src/p_mobj.c @ 6566]
004E47B4 17D32DA0 00000000 0627FA78 srb2win.exe!T_PolyObjRotate [D:/Jonas/Games/Sonic Robo Blast 2/Dev/Source/SRB2Internal/src/p_polyobj.c @ 1662]
0051D83C 00000001 058C6898 00000008 srb2win.exe!P_MoveChaseCamera [D:/Jonas/Games/Sonic Robo Blast 2/Dev/Source/SRB2Internal/src/m_fixed.h @ 66]
00448724 00000001 00000000 0627FBB8 srb2win.exe!Setvalue [D:/Jonas/Games/Sonic Robo Blast 2/Dev/Source/SRB2Internal/src/command.c @ 1302]
0040B1CB 00000001 000011AB 0627FBE8 srb2win.exe!NetUpdate [D:/Jonas/Games/Sonic Robo Blast 2/Dev/Source/SRB2Internal/src/d_clisrv.c @ 4875]
00402145 007400AC 0627FC40 00000000 srb2win.exe! ?? [D:/Jonas/Games/Sonic Robo Blast 2/Dev/Source/SRB2Internal/src/d_main.c @ 259]
00401503 00000001 06D10000 06350FF0 srb2win.exe!SDL_main [D:/Jonas/Games/Sonic Robo Blast 2/Dev/Source/SRB2Internal/src/sdl/i_main.c @ 188]
005E871A 005E83C7 00400000 00000000 srb2win.exe!main_getcmdline
005E8815 00000001 06D40588 06D41518 srb2win.exe!WinMain@16
004011D9 00000002 00000000 00000000 srb2win.exe!__mingw_CRTStartup
00401243 0023A000 75ED6340 0627FFDC srb2win.exe!WinMainCRTStartup
75ED6359 0023A000 F071F77B 00000000 KERNEL32.DLL!BaseThreadInitThunk
77D37B74 FFFFFFFF 77D58F29 00000000 ntdll.dll!RtlGetAppContainerNamedObjectPath
77D37B44 00401230 0023A000 00000000 ntdll.dll!RtlGetAppContainerNamedObjectPath
Lua script that replicates the crash -- simply load RVZ1 with this script loaded: crashrvz1.lua