[next] trigger 333 Player Skin – Once acts like trigger 331 Player Skin – Continuous
While playing through SRB2 the past and getting to an in game cut scene, I ran into an issue with action 333 in the srb2win-floormover-fix exe/build. While the bug is active it will act like a continuous trigger, and in the map I found this bug on it was trying to continuously spawn 2 objects.
Map is z3
Trigger action 333 is Player Skin – Once and in this wad it's acting like trigger action 331 Player Skin – Continuous.
If testing with tails, he will turn trigger 333 "off", or more accurately he doesn't trigger the action and thus the in game cutscene won't try to spawn multiple objects.