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[next] trigger 333 Player Skin – Once acts like trigger 331 Player Skin – Continuous

While playing through SRB2 the past and getting to an in game cut scene, I ran into an issue with action 333 in the srb2win-floormover-fix exe/build. While the bug is active it will act like a continuous trigger, and in the map I found this bug on it was trying to continuously spawn 2 objects.

trigger333bug.wad

Map is z3

Trigger action 333 is Player Skin – Once and in this wad it's acting like trigger action 331 Player Skin – Continuous.

If testing with tails, he will turn trigger 333 "off", or more accurately he doesn't trigger the action and thus the in game cutscene won't try to spawn multiple objects.