Analog controller inputs trigger key events causing unexpected behavior
Reproduction:
- Plug in a controller with slightly loose analog sticks or triggers
 - Enter the title screen
 - Make the analog inputs fiddly idk you probably already know if you're reading this
 
What happens:
- The analog inputs are constantly firing key events which receivers expecting "any key" treat as actual key presses.
- The console will constantly be closed at the title screen
 - The menu at the title screen will always open
 - The title menu can be opened during the connection screen by using 
connectat the title screen 
 
What is expected:
- it doesn't do that
- should all analog inputs that get translated to key events be given an implicit deadzone to avoid this issue for now?