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  • Issues

  • Open 27
  • Closed 3
  • All 30
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual Title
  • Momentum preservation
    #919 · created Dec 02, 2022 by MotorRoach   2.2.12   Movement/physics
    • 1
    • 1
    • 8
    updated Dec 03, 2022
  • Slope collision overrides force-roll boosters
    #894 · created Oct 08, 2022 by Anton Retro Jr.   Bug Movement/physics
    • 0
    updated Oct 16, 2022
  • Issues with floor/ceiling conveyors   1 of 2 tasks completed
    #890 · created Oct 03, 2022 by sphere   Bug Movement/physics UDMF
    • 0
    updated Oct 09, 2022
  • [2.2.10] If you slip off a polyobject while above a moving floor plane, you'll snap to the moving floor plane.
    #873 · created Jul 09, 2022 by SonicX8000   Bug Movement/physics
    • 1
    updated Sep 29, 2022
  • [2.2.10] THZ2: Getting 'crushed' under a moving platform while on top of slime oddity.
    #870 · created Jun 10, 2022 by SonicX8000   Bug Movement/physics
    • 1
    updated Nov 07, 2022
  • Suggestion: Improved rope collision
    #857 · created May 10, 2022 by Justin Delucia   Movement/physics Suggestion
    • 2
    • 0
    updated Sep 29, 2022
  • Low height/spinning characters get stuck on FOF steps in ERZ1
    #848 · created Apr 27, 2022 by Turret 49   Bug Movement/physics
    • 10
    updated Jan 02, 2023
  • rare bug with conveyor belts
    #834 · created Apr 10, 2022 by Pablo Giorno   Bug Movement/physics
    • 1
    • 0
    updated Jan 01, 2023
  • Rollout Rock suggestions   0 of 2 tasks completed
    #782 · created Feb 16, 2022 by sphere   Movement/physics Suggestion
    • 4
    • 0
    updated Sep 29, 2022
  • Knuckles won't move to adjacent walls when climbing
    #739 · created Jan 06, 2022 by Apollyon Woman   Bug Movement/physics
    • 0
    updated Sep 29, 2022
  • Riding on a rollout rock into a lava fof instantly kills the player
    #715 · created Dec 13, 2021 by SMS Alfredo   Bug Movement/physics
    • 1
    • 0
    updated Sep 29, 2022
  • Knuckles' climb can rarely latch onto noclimb walls anyway
    #714 · created Dec 09, 2021 by sphere   Bruh moment Bug Movement/physics
    • 2
    updated Jan 01, 2023
  • Tails becomes instantly tired when flying into bumpers/balloons
    #711 · created Dec 08, 2021 by sphere   Bug Movement/physics
    • 3
    updated Jan 01, 2023
  • Spinning half pipe launches are broken at high speed
    #670 · created Sep 16, 2021 by katsy   Bug Movement/physics
    • 0
    updated Sep 29, 2022
  • ACZ Dustdevil can pick up spectators
    #568 · created May 20, 2021 by Claire Ellis   Bug Movement/physics
    • 1
    • 1
    updated Jan 02, 2023
  • [ESZ] Wrong position then you finish the level
    #540 · created May 05, 2021 by yfyfyfyfyfy   Bug Movement/physics
    • 0
    updated Sep 29, 2022
  • Jumping from a sloped rope hang can make the player fall through that same rope hang
    #479 · created Mar 03, 2021 by sphere   Bruh moment Bug Movement/physics
    • 2
    • 6
    updated Sep 29, 2022
  • Dynamic vertex slopes and floor sector effects
    #384 · created Nov 17, 2020 by MK   Bug Movement/physics
    • 1
    • 0
    updated Sep 29, 2022
  • [2.2.8] You can get 'crushed' if you jump at the ceiling while inside a Quicksand FOF.
    #383 · created Nov 17, 2020 by SonicX8000   Bug Movement/physics
    • 2
    • 0
    updated Sep 29, 2022
  • Knuckles climbing doesn't carry momentum when you jump off
    #334 · created Oct 08, 2020 by Zolton Auburn   Movement/physics
    • 0
    updated Sep 29, 2022
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