From c7cc57d689d86193675c3c61188b70d734487b00 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= <gustaf@hanicef.me> Date: Thu, 23 Jan 2025 18:23:21 +0100 Subject: [PATCH 1/2] Inline P_MobjWasRemoved --- src/p_local.h | 8 +++++++- src/p_mobj.c | 9 --------- 2 files changed, 7 insertions(+), 10 deletions(-) diff --git a/src/p_local.h b/src/p_local.h index de519b211b..2c4b12a449 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -289,7 +289,6 @@ void P_RecalcPrecipInSector(sector_t *sector); void P_PrecipitationEffects(void); void P_RemoveMobj(mobj_t *th); -boolean P_MobjWasRemoved(mobj_t *th); void P_RemoveSavegameMobj(mobj_t *th); boolean P_SetMobjState(mobj_t *mobj, statenum_t state); void P_RunShields(void); @@ -301,6 +300,13 @@ boolean P_CheckSkyHit(mobj_t *mo, line_t *line); void P_PushableThinker(mobj_t *mobj); void P_SceneryThinker(mobj_t *mobj); +// This does not need to be added to Lua. +// To test it in Lua, check mobj.valid +static inline boolean P_MobjWasRemoved(mobj_t *mobj) +{ + return mobj == NULL || mobj->thinker.function.acp1 != (actionf_p1)P_MobjThinker; +} + fixed_t P_MobjFloorZ(sector_t *sector, sector_t *boundsec, fixed_t x, fixed_t y, fixed_t radius, line_t *line, boolean lowest, boolean perfect); fixed_t P_MobjCeilingZ(sector_t *sector, sector_t *boundsec, fixed_t x, fixed_t y, fixed_t radius, line_t *line, boolean lowest, boolean perfect); diff --git a/src/p_mobj.c b/src/p_mobj.c index 85ae8b256f..9ddc7fd8e6 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -11273,15 +11273,6 @@ void P_RemoveMobj(mobj_t *mobj) #endif } -// This does not need to be added to Lua. -// To test it in Lua, check mobj.valid -boolean P_MobjWasRemoved(mobj_t *mobj) -{ - if (mobj && mobj->thinker.function.acp1 == (actionf_p1)P_MobjThinker) - return false; - return true; -} - void P_RemovePrecipMobj(precipmobj_t *mobj) { // unlink from sector and block lists -- GitLab From 3470b930536a47362451e3ccaeea26515975fbe9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= <gustaf@hanicef.me> Date: Thu, 23 Jan 2025 19:40:22 +0100 Subject: [PATCH 2/2] Use inline attributes --- src/p_local.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_local.h b/src/p_local.h index 2c4b12a449..0078a567d5 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -302,7 +302,7 @@ void P_SceneryThinker(mobj_t *mobj); // This does not need to be added to Lua. // To test it in Lua, check mobj.valid -static inline boolean P_MobjWasRemoved(mobj_t *mobj) +FUNCINLINE static ATTRINLINE boolean P_MobjWasRemoved(mobj_t *mobj) { return mobj == NULL || mobj->thinker.function.acp1 != (actionf_p1)P_MobjThinker; } -- GitLab