Fix blendmodes on HWR_DrawFill not working
Software allows blendmodes on drawFill while OpenGL doesn't. This MR fixes that. (the rectangles on the right are irrelavent)
Before:
After:
Test script: addfilltest.lua
Edited by luigi budd
Software allows blendmodes on drawFill while OpenGL doesn't. This MR fixes that. (the rectangles on the right are irrelavent)
Before:
After:
Test script: addfilltest.lua