Skip to content
GitLab
Explore
Sign in
Register
Open
92
Merged
2,078
Closed
374
All
2,544
Recent searches
Loading
{{ formattedKey }}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Created date
Lua userdata invalidate fix
!1584
· created
Jul 13, 2021
by
Nev3r
2.2.10
Bug
Lua
Merged
1
updated
Jul 16, 2021
fix NOHW compiling
!1583
· created
Jul 13, 2021
by
Fafabis
master
Ecosystem
Closed
2
2
Approved
updated
Mar 07, 2022
[accel-momentum] Rolling control adjustments
!1582
· created
Jul 11, 2021
by
pastel
accel-momentum
Merged
1
3
1
updated
Jul 15, 2021
Allow Lua write access to camera_t variables & expose the cameras globally
!1581
· created
Jul 10, 2021
by
Lach
2.2.10
Lua
Merged
7
1
updated
Nov 24, 2021
Better Map Replacement System
!1580
· created
Jul 09, 2021
by
ChaoLoveIceMDBoy
Closed
17
1
updated
Sep 17, 2021
Resolve "Display lives in the lower left if GTR_TEAMS|GTR_LIVES is set"
!1579
· created
Jul 08, 2021
by
Claire Ellis
2.2.12
Changed behavior
Gametypes
small
Merged
2
1
Approved
updated
Jul 24, 2023
Revert netvars to user value after demo finishes playback
!1578
· created
Jul 08, 2021
by
James R.
2.2.10
Bug
Merged
3
Approved
updated
Jan 23, 2022
Refactor HUD hooks too
!1577
· created
Jul 07, 2021
by
James R.
2.2.10
Lua
Refactoring
Merged
Approved
updated
Mar 18, 2022
Allow objects with MF2_LINKDRAW to use their own color
!1576
· created
Jul 06, 2021
by
Lach
2.2.11
Enhancement
small
Merged
4
2
Approved
updated
Sep 17, 2022
Thok improvements
!1575
· created
Jul 06, 2021
by
pastel
Closed
11
2
1
updated
Jul 10, 2021
Armageddon shield rework: Gives the player a giant explosive jump
!1574
· created
Jul 06, 2021
by
Krabs
Changed behavior
Suggestion
Closed
1
4
updated
Apr 13, 2023
Fix console aliases bypassing CV_NOLUA
!1573
· created
Jul 06, 2021
by
James R.
2.2.10
Bug
Merged
3
Approved
updated
Aug 02, 2021
UDMF: PolyObject actions
!1572
· created
Jul 04, 2021
by
MascaraSnake
2.2.11
UDMF
Merged
updated
Jul 31, 2022
Rotation for non-sprite patches in Lua HUD drawing
!1571
· created
Jul 04, 2021
by
Tatsuru
Enhancement
Lua
Closed
1
Approved
updated
Oct 05, 2021
Draft: Extend linedef 461 to set velocity and fuse of spawned object
!1570
· created
Jul 04, 2021
by
Sparkette
Enhancement
Closed
2
1
updated
Feb 25, 2024
Draft: Simple cam lock-on improvements
!1569
· created
Jul 03, 2021
by
Claire Ellis
Bug
Changed behavior
Closed
3
updated
Jul 10, 2024
Implement folder loading
!1568
· created
Jul 03, 2021
by
LJ Sonic
2.2.10
Feature
Merged
6
3
Approved
updated
Mar 18, 2022
Draft: Reduce bounciness of bosses and multi-hit enemies
!1567
· created
Jul 03, 2021
by
Krabs
Changed behavior
Suggestion
Closed
5
2
1
updated
Jul 01, 2024
Spintrail visual update
!1566
· created
Jul 03, 2021
by
Krabs
Enhancement
Closed
9
1
updated
Oct 30, 2023
Allow changing color in singleplayer
!1565
· created
Jul 02, 2021
by
Sparkette
Enhancement
Suggestion
Closed
3
9
3
updated
Nov 14, 2023
Prev
1
…
45
46
47
48
49
50
51
52
53
…
128
Next