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Created date
Delete old and unused rendering-related code
!2341
· created
Feb 19, 2024
by
Lactozilla
Code quality
OpenGL renderer
Optimisation
Refactoring
Rendering
Merged
1
0
updated
Feb 24, 2024
Draft: Optimize R_StoreWallRange
!2336
· created
Feb 17, 2024
by
Lactozilla
Optimisation
Rendering
Software renderer
1
updated
Mar 20, 2024
Optimize polygon sorting on batch renderer
!2253
· created
Jan 01, 2024
by
Hanicef
2.2.14
OpenGL renderer
Optimisation
Merged
3
4
updated
Jan 29, 2024
Optimize Z position functions on sloped sectors
!2214
· created
Nov 16, 2023
by
Hanicef
2.2.14
Optimisation
Merged
13
updated
Jan 30, 2024
Draft: Add 'image' field to objects
!2203
· created
Nov 06, 2023
by
Lactozilla
Changed behavior
Discussion
Enhancement
Feature
Lua
Optimisation
Refactoring
Rendering
Unmergeable
1
0
updated
Feb 12, 2024
Avoid branch prediction slowdowns in R_PointOnSide
!2168
· created
Oct 01, 2023
by
Hanicef
2.2.14
Optimisation
Merged
Approved
1
12
updated
Nov 11, 2023
Optimize sprite rendering by ignoring completely occluded sprites
!2131
· created
Sep 03, 2023
by
Lactozilla
2.2.13
Optimisation
Software renderer
Merged
Approved
3
0
updated
Sep 10, 2023
Patch and texture refactor
!2104
· created
Aug 12, 2023
by
Lactozilla
Changed behavior
Enhancement
Optimisation
Refactoring
Rendering
Merged
1
2
updated
Mar 18, 2024
Use OpenGL to render screen texture
!2072
· created
Jul 27, 2023
by
Lactozilla
2.2.13
Bug
Changed behavior
Code quality
Enhancement
OpenGL renderer
Optimisation
Refactoring
Regression
Rendering
Software renderer
Closed
0
updated
Aug 28, 2023
Drawseg clipping optimized, from prboom-plus
!2067
· created
Jul 26, 2023
by
Lactozilla
2.2.12
Optimisation
Rendering
Software renderer
Merged
1
1
updated
Jul 27, 2023
Make sure all allocations are properly aligned
!2050
· created
Jul 14, 2023
by
Hanicef
2.2.12
Bug
Optimisation
Merged
Approved
2
9
updated
Sep 07, 2023
Optimize field lookups in Lua metatables
!2024
· created
Jun 18, 2023
by
Hanicef
2.2.12
Lua
Optimisation
Merged
Approved
0
updated
Jul 06, 2023
Hannu's "LUA_EnumLib optimizations for constant value access" with fixed merge conflict
!2017
· created
Jun 11, 2023
by
katsy
2.2.12
Enhancement
Lua
Optimisation
Merged
Approved
2
0
updated
Apr 07, 2024
Optimize lookups of constants and fields in Lua
!2016
· created
Jun 11, 2023
by
Hanicef
Lua
Optimisation
Closed
15
updated
Jun 13, 2023
Do not reload every texture when adding a wad
!1725
· created
Jan 27, 2022
by
James R.
2.2.11
Optimisation
Refactoring
Merged
Approved
4
5
updated
May 26, 2023
LUA_EnumLib optimizations for constant value access
!1721
· created
Jan 23, 2022
by
Hannu Hanhi
Enhancement
Lua
Optimisation
Merged
2
6
updated
Jun 12, 2023
Minor spike optimisations
!1669
· created
Dec 05, 2021
by
katsy
2.2.12
Enhancement
Optimisation
Merged
Approved
1
5
updated
Oct 01, 2022
Remove FixedMul and FixedDiv2 asm implementations
!1632
· created
Sep 28, 2021
by
tertu marybig
2.2.12
Optimisation
Refactoring
Merged
2
4
updated
Jul 31, 2023
Add angle field to linedef_t
!1602
· created
Aug 24, 2021
by
Golden
2.2.11
Lua
Optimisation
Refactoring
small
Merged
Approved
3
1
updated
Mar 22, 2022
WIP: Full random rework
!1558
· created
Jun 29, 2021
by
tertu marybig
Bug
Enhancement
Feature
Lua
Optimisation
Refactoring
Closed
0
updated
Mar 28, 2022
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