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SRB2
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Updated date
Make overriding special stages optional for custom exits
!1942
· created
Mar 14, 2023
by
sphere
Bug
Enhancement
Closed
8
updated
Aug 21, 2023
fix offby1 buffer overflow in supername
!2117
· created
Aug 20, 2023
by
katsy
Closed
2
updated
Aug 20, 2023
Draft: fix renderer switching on linux
!2109
· created
Aug 20, 2023
by
bitten2up
Closed
1
updated
Aug 20, 2023
Draw Per-Character sprites on Nights Attack Menu
!1887
· created
Nov 26, 2022
by
Mari0shi
Closed
1
updated
Aug 05, 2023
Draft: New HUD functions
!1815
· created
Sep 22, 2022
by
Lactozilla
Feature
Lua
OpenGL renderer
Rendering
Software renderer
Closed
4
1
updated
Aug 04, 2023
Draft: Lua colormap lib
!1763
· created
Mar 11, 2022
by
Lactozilla
Feature
Lua
Refactoring
Closed
1
0
updated
Aug 04, 2023
Write skincolor constant instead of its name field
!2079
· created
Jul 31, 2023
by
katsy
Closed
2
5
updated
Aug 01, 2023
Let non-important files be listed in needed files on dedicated servers
!2082
· created
Aug 01, 2023
by
Hanicef
Closed
3
3
updated
Aug 01, 2023
Allow Record/NiGHTS attack in modified games (without recording replays)
!1727
· created
Jan 27, 2022
by
sphere
Changed behavior
Closed
2
2
updated
Jul 25, 2023
Make anisotropic settings save actually
!1345
· created
Dec 20, 2020
by
Golden
Changed behavior
OpenGL renderer
Rendering
Closed
4
1
4
updated
Jul 25, 2023
Fix segfault when calling P_RemoveMobj from A_BunnyHop
!2051
· created
Jul 15, 2023
by
Hanicef
Bug
Closed
3
updated
Jul 15, 2023
Avoid busy-waiting when frame cap is in effect
!2048
· created
Jul 11, 2023
by
Hanicef
Closed
1
1
4
updated
Jul 11, 2023
Draft: Some HUD changes
!1786
· created
May 07, 2022
by
Jaden
Enhancement
Feature
Lua
Closed
1
1
updated
Jun 19, 2023
Optimize lookups of constants and fields in Lua
!2016
· created
Jun 11, 2023
by
Hanicef
Lua
Optimisation
Closed
15
updated
Jun 13, 2023
Shield overlays aren't drawn if the player the shield mobj is targeting isn't using chasecam (Fixes #924)
!1891
· created
Dec 07, 2022
by
Nami i
Bug
Closed
2
updated
Jun 13, 2023
Allow the time attack input viewer to be used outside of time attack
!1609
· created
Aug 30, 2021
by
Nami i
Enhancement
Closed
2
updated
Jun 13, 2023
Use only one state for LUA_EvalMath and open enum lib once
!1332
· created
Dec 14, 2020
by
James R.
Lua
Optimisation
Closed
1
updated
Jun 12, 2023
Mobj Layers
!1989
· created
May 24, 2023
by
ChaoLoveIceMDBoy
Closed
4
updated
Jun 07, 2023
WIP:Fixes related to P_CheckDeathPitCollide checks
!1290
· created
Dec 04, 2020
by
SMS Alfredo
Bug
Lua
Refactoring
Closed
1
updated
Jun 01, 2023
Expose a bunch of functions to Lua
!1472
· created
Apr 22, 2021
by
SMS Alfredo
Feature
Lua
Closed
9
updated
Jun 01, 2023
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