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  • Merge requests

  • Open 129
  • Merged 1,425
  • Closed 235
  • All 1,789
  • Priority Created date Last updated Milestone due date Popularity Label priority Merged date Closed date
  • Only set default skin/color when possible
    !1772 · created Mar 22, 2022 by SteelT   Bug
    • 1
    • 0
    updated Mar 22, 2022
  • Fix "unknown command" not being printed on dedicated
    !1771 · created Mar 22, 2022 by SteelT   Bug
    • 0
    updated Mar 22, 2022
  • Start texture nums from 1; let the first texture render
    !1738 · created Feb 07, 2022 by James R.   Bug
    • 1
    • 1
    updated Feb 07, 2022
  • Prevent players from being kicked due to "bad" names
    !1690 · created Dec 27, 2021 by 256nil   Bug Enhancement Netcode noodles
    • 1
    • 2
    updated Mar 20, 2022
  • [2.2.9/2.2.10pre1] Fix for rare but possible menu/console unresponsiveness bug (Resolves #700)
    !1677 · created Dec 12, 2021 by John FrostFox   Bug small
    • 0
    updated Mar 13, 2022
  • Exclude non-solid objects from spike eject (resolves #706)
    !1674 · created Dec 07, 2021 by katsy   2.2.11   Bug
    • 0
    updated Feb 28, 2022
  • Fix slope planes not being able to render fog (fixes #664)
    !1637 · created Oct 12, 2021 by Lactozilla   2.2.11   Bug Software
    • Approved
    • 1
    • 0
    updated Mar 13, 2022
  • Request 24-bit depth buffer from SDL
    !1635 · created Oct 08, 2021 by Hannu Hanhi   Bug OpenGL Rendering SDL2
    • 1
    • 2
    updated Apr 29, 2022
  • Fix IPv6
    !1612 · created Sep 01, 2021 by James R.   Bruh moment Bug Netcode noodles
    • Approved
    • 3
    • 4
    updated Apr 11, 2022
  • Fix issues with gravflip of dropped items (resolves #661)
    !1603 · created Aug 25, 2021 by Krabs   Bug
    • 2
    • 1
    updated Feb 06, 2022
  • Simple cam lock-on improvements
    !1569 · created Jul 03, 2021 by Shane Ellis   Bug Feature behavior change
    • 2
    updated Jul 04, 2021
  • Fix infinite loop when Force Shield has 256 HP
    !1562 · created Jun 30, 2021 by flarn2006   Bug
    • 1
    updated Feb 06, 2022
  • Textcmd refactor
    !1508 · created May 10, 2021 by James R.   2.2.11   Bug Netcode noodles Refactoring
    • Approved
    • 7
    updated May 27, 2022
  • Fix lua-minmax-plus
    !1484 · created Apr 26, 2021 by James R.   2.2.11   Bruh moment Bug Lua
    • 1
    • 0
    updated Mar 13, 2022
  • Dynamically allocate space for a state's action field
    !1478 · created Apr 26, 2021 by Golden   2.2.11   Bruh moment Bug Lua
    • 0
    updated Mar 13, 2022
  • Remove PF_SPINNING upon use of any jump ability, so that directionchar works properly
    !1429 · created Mar 18, 2021 by Lach   2.2.11   Bug
    • 1
    • 3
    updated Nov 26, 2021
  • OpenGL: Fix linedef type 10 not culling FOFs (Closes #438)
    !1399 · created Feb 12, 2021 by ChaoLoveIceMDBoy   Bug OpenGL Rendering
    • 1
    updated May 07, 2022
  • Fix __len metamethod ignored on tables
    !1328 · created Dec 14, 2020 by James R.   2.2.11   Bruh moment Bug Lua
    • Approved
    • 1
    • 6
    updated Mar 19, 2022
  • More consistent player access checks + defrosting global for Lua
    !1322 · created Dec 12, 2020 by James R.   Bug Feature Lua
    • 4
    • 1
    • 4
    updated May 07, 2021
  • WIP:Fixes related to P_CheckDeathPitCollide checks
    !1290 · created Dec 04, 2020 by SMS Alfredo   Bug Lua Refactoring
    • 0
    updated Feb 06, 2022
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