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STJr
SRB2
Merge requests
Open
129
Merged
1,425
Closed
235
All
1,789
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Only set default skin/color when possible
!1772
· created
Mar 22, 2022
by
SteelT
Bug
1
0
updated
Mar 22, 2022
Fix "unknown command" not being printed on dedicated
!1771
· created
Mar 22, 2022
by
SteelT
Bug
0
updated
Mar 22, 2022
Start texture nums from 1; let the first texture render
!1738
· created
Feb 07, 2022
by
James R.
Bug
1
1
updated
Feb 07, 2022
Prevent players from being kicked due to "bad" names
!1690
· created
Dec 27, 2021
by
256nil
Bug
Enhancement
Netcode noodles
1
2
updated
Mar 20, 2022
[2.2.9/2.2.10pre1] Fix for rare but possible menu/console unresponsiveness bug (Resolves #700)
!1677
· created
Dec 12, 2021
by
John FrostFox
Bug
small
0
updated
Mar 13, 2022
Exclude non-solid objects from spike eject (resolves #706)
!1674
· created
Dec 07, 2021
by
katsy
2.2.11
Bug
0
updated
Feb 28, 2022
Fix slope planes not being able to render fog (fixes #664)
!1637
· created
Oct 12, 2021
by
Lactozilla
2.2.11
Bug
Software
Approved
1
0
updated
Mar 13, 2022
Request 24-bit depth buffer from SDL
!1635
· created
Oct 08, 2021
by
Hannu Hanhi
Bug
OpenGL
Rendering
SDL2
1
2
updated
Apr 29, 2022
Fix IPv6
!1612
· created
Sep 01, 2021
by
James R.
Bruh moment
Bug
Netcode noodles
Approved
3
4
updated
Apr 11, 2022
Fix issues with gravflip of dropped items (resolves #661)
!1603
· created
Aug 25, 2021
by
Krabs
Bug
2
1
updated
Feb 06, 2022
Simple cam lock-on improvements
!1569
· created
Jul 03, 2021
by
Shane Ellis
Bug
Feature behavior change
2
updated
Jul 04, 2021
Fix infinite loop when Force Shield has 256 HP
!1562
· created
Jun 30, 2021
by
flarn2006
Bug
1
updated
Feb 06, 2022
Textcmd refactor
!1508
· created
May 10, 2021
by
James R.
2.2.11
Bug
Netcode noodles
Refactoring
Approved
7
updated
May 27, 2022
Fix lua-minmax-plus
!1484
· created
Apr 26, 2021
by
James R.
2.2.11
Bruh moment
Bug
Lua
1
0
updated
Mar 13, 2022
Dynamically allocate space for a state's action field
!1478
· created
Apr 26, 2021
by
Golden
2.2.11
Bruh moment
Bug
Lua
0
updated
Mar 13, 2022
Remove PF_SPINNING upon use of any jump ability, so that directionchar works properly
!1429
· created
Mar 18, 2021
by
Lach
2.2.11
Bug
1
3
updated
Nov 26, 2021
OpenGL: Fix linedef type 10 not culling FOFs (Closes #438)
!1399
· created
Feb 12, 2021
by
ChaoLoveIceMDBoy
Bug
OpenGL
Rendering
1
updated
May 07, 2022
Fix __len metamethod ignored on tables
!1328
· created
Dec 14, 2020
by
James R.
2.2.11
Bruh moment
Bug
Lua
Approved
1
6
updated
Mar 19, 2022
More consistent player access checks + defrosting global for Lua
!1322
· created
Dec 12, 2020
by
James R.
Bug
Feature
Lua
4
1
4
updated
May 07, 2021
WIP:Fixes related to P_CheckDeathPitCollide checks
!1290
· created
Dec 04, 2020
by
SMS Alfredo
Bug
Lua
Refactoring
0
updated
Feb 06, 2022
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