Skip to content
Snippets Groups Projects
Select Git revision
  • next default protected
  • movie
  • softcode-info
  • master protected
  • acs
  • spriteinfo-refactor
  • clipmidtex
  • custom-map-names
  • nogravity-trampolines
  • 2214-pre4
  • 2214-pre3
  • just-in-case
  • fix-opengl-parameter-crash
  • 2214-pre2
  • 2214-pre1
  • delfile2
  • cleanupmusic
  • gametype-refactor-1
  • extra-textures
  • optimize-storewallrange
  • SRB2_release_2.2.15
  • SRB2_release_2.2.13
  • SRB2_release_2.2.12
  • SRB2_release_2.2.11
  • SRB2_release_2.2.10
  • SRB2_release_2.2.9
  • SRB2_release_2.2.8
  • SRB2_release_2.2.7
  • SRB2_release_2.2.6
  • SRB2_release_2.2.5
  • SRB2_release_2.2.4
  • SRB2_release_2.2.3
  • SRB2_release_2.2.2
  • SRB2_release_2.2.1
  • SRB2_release_2.2.0
  • SRB2_release_2.1.25
  • SRB2_release_2.1.24
  • SRB2_release_2.1.23
  • SRB2_release_2.1.22
  • SRB2_release_2.1.21
40 results

SRB2

  • Clone with SSH
  • Clone with HTTPS
  • mazmazz's avatar
    Marco Z authored
    Lua: Added player_t input to S_DigitalPlaying, S_MidiPlaying, S_MusicPlaying, S_MusicPaused, S_MusicName
    9a5800d2
    History

    Sonic Robo Blast 2

    Build status Build status CircleCI

    Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

    Dependencies

    • NASM (x86 builds only)
    • SDL2 (Linux/OS X only)
    • SDL2-Mixer (Linux/OS X only)
    • libupnp (Linux/OS X only)
    • libgme (Linux/OS X only)

    Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

    Compiling

    See SRB2 Wiki/Source code compiling

    Disclaimer

    Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.