Update 2.2.10 RC2 changelog authored by sphere's avatar sphere
# Release candidate 2 (work in progress)
# Release candidate 2
## Bugfixes
- Move MT_RAY to the end of the mobj list, preventing Tails' tails from glitching out in demo playback (!1747)
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* `zones.pk3`
* Greenflower 2 (some ceiling changes for new default cam_dist)
* Techno Hill 1 (#788)
* Deep Sea 1 (fixed incorrect spike positions)
* Deep Sea 2 (#792, removed some spikes, some ceiling changes for new default cam_dist)
* Castle Eggman 2 (removed some spikes)
* Tutorial (moved away control sectors near the first area to prevent OpenGL rendering glitch)
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