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Added more code changes for 2.2.10 pre-release 2
authored
Feb 07, 2022
by
sphere
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Changelogs/2.2.10.md
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# Pre-release 2
(work in progress)
# Pre-release 2
## New features
*
Various enhancements to blending mode (additive, subtractive, etc.) usage (!1656)
*
Blending modes can now be used on midtextures and FOFs, and now also have dedicated
`FF_`
and
`V_`
flags.
*
In addition to blendmode-related
`FF_`
flags,
`FF_FLOORSPRITE`
and
`FF_SEMIBRIGHT`
are also added.
*
Added new scenery object for revamped tutorial (!1722)
## Bugfixes
*
Take ramp sectors into account for pushables (!1540)
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@@ -12,6 +13,7 @@
*
Fix the player being teleported by moving spikes (!1672)
*
Include pmomz for mobjs in net savestates and load if it exists (!1675)
*
Don't award end-of-level bonuses to Tailsbot (!1676)
*
Various fixes for bots (!1679)
*
Prevent Pyre Fly fire from warping up nearby ledges (!1681)
*
Set a default botleader if we don't have one (!1683)
*
Don't count bots in playersforexit (!1684)
...
...
@@ -28,6 +30,8 @@
*
Fix A_OldRingExplode not scaling or flipping (!1709)
*
Fix software splats breaking and crashing in skyboxes (!1711)
*
Fix software splats not being clipped by ceiling walls (!1712)
*
Various portal fixes (!1724)
*
Remove MT_NULL hacks, which should fix hooklib issues (!1729)
## Improvements
*
Decreased mashing required to escape from a Pterabyte (!1380)
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