Fixed incorrect MR link for some changes (woops!) authored by SteelT's avatar SteelT
...@@ -98,7 +98,7 @@ ...@@ -98,7 +98,7 @@
* Fixed linedef action 420 being unable to lower light levels properly by default. (!1977) * Fixed linedef action 420 being unable to lower light levels properly by default. (!1977)
* Fixed linedef actions 319 and 320 being unable to use the last unlockable. (!1988) * Fixed linedef actions 319 and 320 being unable to use the last unlockable. (!1988)
* Refactor `P_CheckSector` to prevent crushing oddities with multiple players. (!1946) * Refactor `P_CheckSector` to prevent crushing oddities with multiple players. (!1946)
* The Emblem Radar now automatically turns off when all emblems are collected in Emerald Hunt maps. (!1946) * The Emblem Radar now automatically turns off when all emblems are collected in Emerald Hunt maps. (!1756)
* Updated a line slope error message to be more helpful. (!2040) * Updated a line slope error message to be more helpful. (!2040)
* Spikes no longer eject non-solid objects. (!1674) * Spikes no longer eject non-solid objects. (!1674)
* Trying to change base game skincolor accessibility only gives a warning instead of a hard error. (!2058) * Trying to change base game skincolor accessibility only gives a warning instead of a hard error. (!2058)
...@@ -135,7 +135,7 @@ ...@@ -135,7 +135,7 @@
* Fix minor typo in Binary-to-UDMF conversion for linedef type 442. (!2099) * Fix minor typo in Binary-to-UDMF conversion for linedef type 442. (!2099)
* Fix some mismatched mobj flag checks. (!2107) * Fix some mismatched mobj flag checks. (!2107)
* Fix segfault when spectating on an Emerald Hunt map (!2105) * Fix segfault when spectating on an Emerald Hunt map (!2105)
* Fix renderer switching on Linux (!2105) * Fix renderer switching on Linux (!2110)
* Fix interpolation when curling up or scaling while flipped (!1979) * Fix interpolation when curling up or scaling while flipped (!1979)
* Fix some FOF rendering issues (!2115) * Fix some FOF rendering issues (!2115)
* Fix opaque FOFs that are intangible from top/bottom having their sides cut by adjacent translucent FOFs * Fix opaque FOFs that are intangible from top/bottom having their sides cut by adjacent translucent FOFs
...@@ -145,7 +145,7 @@ ...@@ -145,7 +145,7 @@
* Fix Custom exits not allowing the player to enter a Special Stage with an emerald token (!1910) * Fix Custom exits not allowing the player to enter a Special Stage with an emerald token (!1910)
* Fix papersprites near camera crash (!2130) * Fix papersprites near camera crash (!2130)
* Fix the Record Attack Background jumping slightly when entering and leaving submenus (!2129) * Fix the Record Attack Background jumping slightly when entering and leaving submenus (!2129)
* Made already-collected NiGHTS emblems not paraloopable (!1037) * Made already-collected NiGHTS emblems not paraloopable (!2113)
* Removed the last remaining traces of a temporary FOF type from UDMF development. (!2038) * Removed the last remaining traces of a temporary FOF type from UDMF development. (!2038)
## Resource files ## Resource files
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