Update 2.2.14 authored by Lactozilla's avatar Lactozilla
......@@ -45,6 +45,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Enable UPnP port mapping by default ( !2251)
* Add dedicated server build ( !2246)
* Lift ban limits ( !2502)
* Lift savebuffer limits ( !2497)
### Optimizations
* Avoid branch prediction slowdowns in `R_PointOnSide` ( !2168) ![image](uploads/f097c0757897624f402d85e074f99d68/image.png){width="29" height="29"}
......@@ -76,6 +77,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Rewrite `M_DrawStaticBox` ( !1990)
* Support overlays properly in splitscreen ( !1992)
* Enable Pandora's Box and Level Select with devmode / Always allow Level Select if unlocked ( !2066)
* Allow input during title animation after the first time ( !2122)
* Streamline start-up & STJr intro ( !2132)
* Add `can_change` for console variables ( !2196)
* Made `gr_fovchange` work in the software renderer ( !2268)
* Match mobj freeslot count with SRB2Kart ( !2298)
......@@ -85,7 +88,10 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Pass `-fwrapv` to GCC compilation flags ( !2195)
* Make followitems visible in the player setup screen ( !2227)
* Rename `gr_fovchange` to `fovchange` and implement software renderer support ( !2268)
* Fix quake epicenter calculation for first person and awayviewmobjs ( !2522)
* Show extra Force Shield hits with text instead of icons ( !2378)
* Use FF_SEMIBRIGHT for some more common objects ( !2541)
* Disable UDMF console notice ( !2542)
## Bugfixes
......@@ -110,6 +116,9 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Fix message of the day not being sent to players on first join ( !2317)
* Fix UPnP port mapping not working ( !2333)
* Fix situation where the game closes if a packet fails to reach the client ( !2480)
* Ban by /64 by default instead of /128 ( !2534)
* Fix inconsistency in master server listing ( !2539)
* Fix connecting to localhost on non-standard ports ( !2551)
### Interpolation
* Interpolate captions and untie captions from resolution ( !1930)
......@@ -194,7 +203,11 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Fix `PlayerZMovement` spam and infinite `MFE_JUSTHITFLOOR` when standing on a solid object ( !2416)
* Fix crash with 0-radius objects ( !2362)
* Fix addon loading issues with symlinks on Linux/*BSD ( !2331)
* Fix input panel overdrawing the scoreboard ( !2507)
* Fix title card sometimes animating improperly ( !2508)
* Fix lag when touching collected emblems ( !2536)
* Fix lava falls crashing the game when scaled down ( !2544)
* Make transparency in planes with "splat" rendering consistent ( !2550)
## Lua
......@@ -205,6 +218,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Move player friction reset after movement code ( !1824)
* Add transparency flag support to `drawFill` ( !1881)
* Implement perfstats options for `LUAh_PreThinkFrame` and `LUAh_PostThinkFrame` ( !1932)
* Add "AddonLoaded" Lua hook ( !2405, !2555)
* Add `allowflip` parameter to `P_DoJump` ( !2158)
* Add `getSectorColormap` and `P_GetSectorLightLevelAt` ( !2230)
* Made `player.fovadd` work in the software renderer ( !2268)
......@@ -238,6 +252,9 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Fix line.sidenum\[i\] in Lua ( !2252)
* Substitute MT_NULL with MT_RAY in Lua ( !2302)
### Other
* Deprecate performance-sensitive type-agnostic mobj hooks ( !2516)
## Resource files
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