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Update 2.2.14
authored
Mar 10, 2024
by
sphere
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Changelogs/2.2.14.md
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@@ -16,6 +16,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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@@ -16,6 +16,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Add dedicated server build ( !2246)
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Add dedicated server build ( !2246)
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OpenGL palette rendering ( !1516)
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OpenGL palette rendering ( !1516)
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Per-player mute ( !2259)
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Per-player mute ( !2259)
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Add 'sprite2' field to states and increase sprite2 limit ( !2211)
## Improvements
## Improvements
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@@ -86,6 +87,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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@@ -86,6 +87,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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check if LUA field exists before accessing ticcmd ( !2261)
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check if LUA field exists before accessing ticcmd ( !2261)
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Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
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Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
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Substitute MT_NULL with MT_RAY in Lua ( !2302)
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Substitute MT_NULL with MT_RAY in Lua ( !2302)
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Cut the amplitude on OpenGL water wave effect ( !2381)
## Bugfixes
## Bugfixes
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@@ -158,6 +160,9 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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@@ -158,6 +160,9 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Fix Ctrl + X does not always remove selected console input if it contains the first character ( !2354)
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Fix Ctrl + X does not always remove selected console input if it contains the first character ( !2354)
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Fix various issues related to texture scaling ( !2329)
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Fix various issues related to texture scaling ( !2329)
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Make the display of palette index 255 consistent between renderers ( !2351)
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Make the display of palette index 255 consistent between renderers ( !2351)
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Fix invalid values being valid for camera height/distance/etc. ( !2377)
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Fix infinite loop if a Force Shield has 256 hits, show extra hits with text instead of icons ( !2378)
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Fix players getting kicked by auto-kick during cutscenes ( !2384)
## Resource files
## Resource files
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