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Update 2.2.14
authored
Jan 08, 2024
by
Logan Aerl Arias
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Changelogs/2.2.14.md
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@@ -8,6 +8,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Add
`find`
command to search for console commands/variables (!2217)
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Texture scaling (!2031, !2221)
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Make chat spam protection more configurable (!2127)
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Wireframe mode for OpenGL (!1644)
## Improvements
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@@ -26,6 +27,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Cache and reuse removed mobjs when spawning mobjs (!2200)
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Handle player state is P_SetMobjState (!2239)
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Update player->quittime while a Server is Idling, Attempt 2 (!2209, !2254)
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Allow
`bind`
to accept more arguments for a command. (!1596)
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made UPnP port mapping enabled by default (!2251)
## Lua
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@@ -37,6 +40,10 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Expose P_CheckSkyHit to Lua (!2000)
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Lua colorlib: extracolormap support (!2093)
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Add new global variable
`input.ignoregameinputs`
(!2185)
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Fix Lua taglists methods not working (!2244)
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`loadfile`
in Lua (!1615)
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Expose a
`constants`
dictionary to Lua. (!1646)
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Fix line.sidenum[i] in Lua (!2252)
## Bugfixes
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@@ -64,6 +71,9 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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(Hopefully) fix chatbug (!2238)
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Fix buffer overflow when when fetching typenames on freeslots (!2193)
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Fix buffer overflow when tag bits are set (!2194)
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Fix Texture scale affects plane brightness in the software renderer (!2240)
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Fix one too many player count on dedicated servers (!2247)
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Fix rare but possible menu/console unresponsiveness bug (Resolves #700) (!1677)
## Resource files
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