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* Add `find` command to search for console commands/variables (!2217)
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* Texture scaling (!2031, !2221)
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* Make chat spam protection more configurable (!2127)
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* Wireframe mode for OpenGL (!1644)
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## Improvements
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| ... | ... | @@ -26,6 +27,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Cache and reuse removed mobjs when spawning mobjs (!2200)
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* Handle player state is P_SetMobjState (!2239)
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* Update player->quittime while a Server is Idling, Attempt 2 (!2209, !2254)
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* Allow `bind` to accept more arguments for a command. (!1596)
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* made UPnP port mapping enabled by default (!2251)
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## Lua
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| ... | ... | @@ -37,6 +40,10 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Expose P_CheckSkyHit to Lua (!2000)
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* Lua colorlib: extracolormap support (!2093)
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* Add new global variable `input.ignoregameinputs` (!2185)
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* Fix Lua taglists methods not working (!2244)
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* `loadfile` in Lua (!1615)
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* Expose a `constants` dictionary to Lua. (!1646)
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* Fix line.sidenum[i] in Lua (!2252)
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## Bugfixes
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| ... | ... | @@ -64,6 +71,9 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* (Hopefully) fix chatbug (!2238)
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* Fix buffer overflow when when fetching typenames on freeslots (!2193)
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* Fix buffer overflow when tag bits are set (!2194)
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* Fix Texture scale affects plane brightness in the software renderer (!2240)
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* Fix one too many player count on dedicated servers (!2247)
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* Fix rare but possible menu/console unresponsiveness bug (Resolves #700) (!1677)
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## Resource files
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