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Update 2.2.14
authored
Dec 08, 2024
by
Lactozilla
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Changelogs/2.2.14.md
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@@ -88,9 +88,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
*
Pass
`-fwrapv`
to GCC compilation flags ( !2195)
*
Make followitems visible in the player setup screen ( !2227)
*
Rename
`gr_fovchange`
to
`fovchange`
and implement software renderer support ( !2268)
*
Fix quake epicenter calculation for first person and awayviewmobjs ( !2522)
*
Show extra Force Shield hits with text instead of icons ( !2378)
*
Use FF_SEMIBRIGHT for some more common objects ( !2541)
*
Use
`
FF_SEMIBRIGHT
`
for some more common objects ( !2541)
*
Disable UDMF console notice ( !2542)
## Bugfixes
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@@ -153,23 +152,23 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
*
Fix saturation not being applied on console and colormaps in the OpenGL renderer ( !2149, !2151)
*
Fix possible buffer overflow when changing player name ( !2183)
*
Fix crash in
`R_PointToDist2`
when passing
`-2147483648`
( !1964)
*
Fix crashes when P_RemoveMobj is called from MobjSpawn hook ( !1973)
*
Prevent
B
ots from using Tails' abilities when they don't have them ( !2205)
*
Fix crashes when
`
P_RemoveMobj
`
is called from
`
MobjSpawn
`
hook ( !1973)
*
Prevent
b
ots from using Tails' abilities when they don't have them ( !2205)
*
Fix crashes on some systems due to polyvertex being NULL ( !2065)
*
Fix buffer overflow when fetching typenames on freeslots ( !2193)
*
Fix buffer overflow when tag bits are set ( !2194)
*
Fix rare but possible menu/console unresponsiveness bug
(Resolves #700)
( !1677)
*
Fix rare but possible menu/console unresponsiveness bug ( !1677)
*
Update mobj
`floorz`
/
`ceilingz`
after a bustable FOF is destroyed ( !1945)
*
Made filesearch aware of symbolic links ( !1976)
*
Made
`
filesearch
`
aware of symbolic links ( !1976)
*
Always allow
`con_hudlines`
when using devmode ( !1987)
*
Make dead /
`NOCLIPHEIGHT`
objects immune to death pits
(
!2001)
*
Make dead /
`NOCLIPHEIGHT`
objects immune to death pits
(
!2001)
*
Fix linedef type 10 not culling FOFs in the OpenGL renderer ( !1399)
*
Only consider
`exitlevel`
a cheat when used to cheat ( !2159)
*
Fix roll braking assuming player angle is camera angle ( !2053)
*
Fix the player being angled incorrectly in reverse gravity in NiGHTS mode ( !2199)
*
Fix crash when setting up view frame for a removed mobj ( !2270)
*
Fix crash when removing mobjs while iterating thinglist ( !2293)
*
Fix G_SaveGameData crash if quit early ( !2313)
*
Fix
`
G_SaveGameData
`
crash if quit early ( !2313)
*
Fix input via command line/terminal not working ( !2296)
*
Rename
`gr_allowclientshaders`
to
`gr_allowcustomshaders`
( !2319)
*
Fix possible freeze in the software renderer ( !2323)
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@@ -212,13 +211,13 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
## Lua
*
Lua
`color`
library ( !2094, !2093 )
*
Add
`color`
library ( !2094, !2093 )
*
Add new global variable
`input.ignoregameinputs`
( !2185)
*
Add
`loadfile`
in Lua ( !1615)
*
Move player friction reset after movement code ( !1824)
*
Add transparency flag support to
`drawFill`
( !1881)
*
Implement
perfstats options for
`LUAh_PreThinkFrame`
and
`LUAh_PostThinkFrame`
( !1932)
*
Add
"
AddonLoaded
"
Lua hook ( !2405, !2555)
*
Add
perfstats options for
`LUAh_PreThinkFrame`
and
`LUAh_PostThinkFrame`
( !1932)
*
Add
`
AddonLoaded
`
Lua hook ( !2405, !2555)
*
Add
`allowflip`
parameter to
`P_DoJump`
( !2158)
*
Add
`getSectorColormap`
and
`P_GetSectorLightLevelAt`
( !2230)
*
Made
`player.fovadd`
work in the software renderer ( !2268)
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@@ -244,13 +243,11 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
*
Fix
`hud_nightsrecords`
in old multiplayer special stages ( !2191)
*
Fix archiving with tables that contain tables as keys ( !2245)
*
Check if Lua field exists before accessing
`ticcmd`
( !2261)
*
Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
*
Fix offsetting of rotated sprites drawn in the HUD by Lua ( !2171)
*
Fix crash when trying to spawn an
`MT_PLAYER`
from Lua ( !2276)
*
Prevent bots from taking player slot 0 with Lua ( !2482)
*
Fix Lua taglists methods not working ( !2244)
*
Fix line.sidenum
\[
i
\]
in Lua ( !2252)
*
Substitute MT_NULL with MT_RAY in Lua ( !2302)
*
Fix segfault when accessing skin on a delayed removal ( !2558)
### Other
*
Deprecate performance-sensitive type-agnostic mobj hooks ( !2516)
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