Update 2.2.14 authored by Lactozilla's avatar Lactozilla
......@@ -88,9 +88,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Pass `-fwrapv` to GCC compilation flags ( !2195)
* Make followitems visible in the player setup screen ( !2227)
* Rename `gr_fovchange` to `fovchange` and implement software renderer support ( !2268)
* Fix quake epicenter calculation for first person and awayviewmobjs ( !2522)
* Show extra Force Shield hits with text instead of icons ( !2378)
* Use FF_SEMIBRIGHT for some more common objects ( !2541)
* Use `FF_SEMIBRIGHT` for some more common objects ( !2541)
* Disable UDMF console notice ( !2542)
## Bugfixes
......@@ -153,14 +152,14 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Fix saturation not being applied on console and colormaps in the OpenGL renderer ( !2149, !2151)
* Fix possible buffer overflow when changing player name ( !2183)
* Fix crash in `R_PointToDist2` when passing `-2147483648` ( !1964)
* Fix crashes when P_RemoveMobj is called from MobjSpawn hook ( !1973)
* Prevent Bots from using Tails' abilities when they don't have them ( !2205)
* Fix crashes when `P_RemoveMobj` is called from `MobjSpawn` hook ( !1973)
* Prevent bots from using Tails' abilities when they don't have them ( !2205)
* Fix crashes on some systems due to polyvertex being NULL ( !2065)
* Fix buffer overflow when fetching typenames on freeslots ( !2193)
* Fix buffer overflow when tag bits are set ( !2194)
* Fix rare but possible menu/console unresponsiveness bug (Resolves #700) ( !1677)
* Fix rare but possible menu/console unresponsiveness bug ( !1677)
* Update mobj `floorz`/`ceilingz` after a bustable FOF is destroyed ( !1945)
* Made filesearch aware of symbolic links ( !1976)
* Made `filesearch` aware of symbolic links ( !1976)
* Always allow `con_hudlines` when using devmode ( !1987)
* Make dead / `NOCLIPHEIGHT` objects immune to death pits ( !2001)
* Fix linedef type 10 not culling FOFs in the OpenGL renderer ( !1399)
......@@ -169,7 +168,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Fix the player being angled incorrectly in reverse gravity in NiGHTS mode ( !2199)
* Fix crash when setting up view frame for a removed mobj ( !2270)
* Fix crash when removing mobjs while iterating thinglist ( !2293)
* Fix G_SaveGameData crash if quit early ( !2313)
* Fix `G_SaveGameData` crash if quit early ( !2313)
* Fix input via command line/terminal not working ( !2296)
* Rename `gr_allowclientshaders` to `gr_allowcustomshaders` ( !2319)
* Fix possible freeze in the software renderer ( !2323)
......@@ -212,13 +211,13 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
## Lua
* Lua `color` library ( !2094, !2093 )
* Add `color` library ( !2094, !2093 )
* Add new global variable `input.ignoregameinputs` ( !2185)
* Add `loadfile` in Lua ( !1615)
* Move player friction reset after movement code ( !1824)
* Add transparency flag support to `drawFill` ( !1881)
* Implement perfstats options for `LUAh_PreThinkFrame` and `LUAh_PostThinkFrame` ( !1932)
* Add "AddonLoaded" Lua hook ( !2405, !2555)
* Add perfstats options for `LUAh_PreThinkFrame` and `LUAh_PostThinkFrame` ( !1932)
* Add `AddonLoaded` Lua hook ( !2405, !2555)
* Add `allowflip` parameter to `P_DoJump` ( !2158)
* Add `getSectorColormap` and `P_GetSectorLightLevelAt` ( !2230)
* Made `player.fovadd` work in the software renderer ( !2268)
......@@ -244,13 +243,11 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Fix `hud_nightsrecords` in old multiplayer special stages ( !2191)
* Fix archiving with tables that contain tables as keys ( !2245)
* Check if Lua field exists before accessing `ticcmd` ( !2261)
* Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
* Fix offsetting of rotated sprites drawn in the HUD by Lua ( !2171)
* Fix crash when trying to spawn an `MT_PLAYER` from Lua ( !2276)
* Prevent bots from taking player slot 0 with Lua ( !2482)
* Fix Lua taglists methods not working ( !2244)
* Fix line.sidenum\[i\] in Lua ( !2252)
* Substitute MT_NULL with MT_RAY in Lua ( !2302)
* Fix segfault when accessing skin on a delayed removal ( !2558)
### Other
* Deprecate performance-sensitive type-agnostic mobj hooks ( !2516)
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