Update 2.2.14 authored by Logan Aerl Arias's avatar Logan Aerl Arias
......@@ -49,6 +49,9 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Respawn Certain Monitors in Co-op ( !2152)
* Match mobj freeslot count with SRB2Kart ( !2298)
* Add common I_GetSysName function ( !2308)
* Match mobj freeslot count with SRB2Kart ( !2298)
* Add common I_GetSysName function ( !2308)
* Fix G_SaveGameData crash if quit early ( !2313)
## Lua
......@@ -76,7 +79,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Made `player.fovadd` work in the software renderer ( !2268)
* Fix hud_nightsrecords in old (multiplayer) special stages ( !2191)
* Fix archiving with tables that contain tables as keys ( !2245)
* check if LUA field exists before accessing it ( !2261)
* check if LUA field exists before accessing ticcmd ( !2261)
* Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
## Bugfixes
......@@ -133,6 +136,12 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* dc_texheight must be (INT64) to prevent overflow and rendering softlock ( !2323)
* Fix UPnP port mapping not working ( !2333)
* Update objectplace to ignore float argument and handle ZABSOLUTE ( !2338)
* Egg Zapper's lasers forget how to despawn ( !2325)
* Fix version text in UA string ( !2324)
* Fix faulty references when spawning mobjs ( !2126)
* Make the Cheats Command Reflect UsedCheats ( ! 2160)
* Fix MOTD not being sent to players on first join ( !2317)
* Rename gr_allowclientshaders to gr_allowcustomshaders ( !2319)
## Resource files
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