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* Respawn Certain Monitors in Co-op ( !2152)
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* Match mobj freeslot count with SRB2Kart ( !2298)
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* Add common I_GetSysName function ( !2308)
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* Add UDMF specification document ( !2345)
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* Allow input view outside of record attack using `showinput` ( !2020)
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* Restore `writethings` for UDMF ( !2339)
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* Add and use an "instant" parameter for P_SetScale ( !2167)
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* Cut the amplitude on OpenGL water wave effect ( !2381)
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* Allow per-mare time limits in NiGHTS ( !2137)
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* Always show grade in non-special stage NiGHTS maps, show time taken to clear a mare ( !2165)
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## Lua
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| ... | ... | @@ -86,6 +87,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* check if LUA field exists before accessing ticcmd ( !2261)
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* Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
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* Substitute MT_NULL with MT_RAY in Lua ( !2302)
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* Add "continue" and "playersetup" Lua HUD hooks ( !2227)
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## Bugfixes
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| ... | ... | @@ -161,6 +163,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Fix invalid values being valid for camera height/distance/etc. ( !2377)
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* Fix infinite loop if a Force Shield has 256 hits, show extra hits with text instead of icons ( !2378)
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* Fix players getting kicked by auto-kick during cutscenes ( !2384)
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* Fix followitems not being drawn in player setup ( !2227)
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* Fix crash if Ideya Capture has an angle of 0 ( !2165)
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## Resource files
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