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Update 2.2.14
authored
Mar 13, 2024
by
sphere
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Changelogs/2.2.14.md
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@@ -51,11 +51,12 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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@@ -51,11 +51,12 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Respawn Certain Monitors in Co-op ( !2152)
*
Respawn Certain Monitors in Co-op ( !2152)
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Match mobj freeslot count with SRB2Kart ( !2298)
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Match mobj freeslot count with SRB2Kart ( !2298)
*
Add common I_GetSysName function ( !2308)
*
Add common I_GetSysName function ( !2308)
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Add UDMF specification document ( !2345)
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Allow input view outside of record attack using
`showinput`
( !2020)
*
Allow input view outside of record attack using
`showinput`
( !2020)
*
Restore
`writethings`
for UDMF ( !2339)
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Restore
`writethings`
for UDMF ( !2339)
*
Add and use an "instant" parameter for P_SetScale ( !2167)
*
Add and use an "instant" parameter for P_SetScale ( !2167)
*
Cut the amplitude on OpenGL water wave effect ( !2381)
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Cut the amplitude on OpenGL water wave effect ( !2381)
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Allow per-mare time limits in NiGHTS ( !2137)
*
Always show grade in non-special stage NiGHTS maps, show time taken to clear a mare ( !2165)
## Lua
## Lua
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@@ -86,6 +87,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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check if LUA field exists before accessing ticcmd ( !2261)
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check if LUA field exists before accessing ticcmd ( !2261)
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Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
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Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
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Substitute MT_NULL with MT_RAY in Lua ( !2302)
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Substitute MT_NULL with MT_RAY in Lua ( !2302)
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Add "continue" and "playersetup" Lua HUD hooks ( !2227)
## Bugfixes
## Bugfixes
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@@ -161,6 +163,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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@@ -161,6 +163,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Fix invalid values being valid for camera height/distance/etc. ( !2377)
*
Fix invalid values being valid for camera height/distance/etc. ( !2377)
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Fix infinite loop if a Force Shield has 256 hits, show extra hits with text instead of icons ( !2378)
*
Fix infinite loop if a Force Shield has 256 hits, show extra hits with text instead of icons ( !2378)
*
Fix players getting kicked by auto-kick during cutscenes ( !2384)
*
Fix players getting kicked by auto-kick during cutscenes ( !2384)
*
Fix followitems not being drawn in player setup ( !2227)
*
Fix crash if Ideya Capture has an angle of 0 ( !2165)
## Resource files
## Resource files
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