Update 2.2.14 authored by sphere's avatar sphere
...@@ -51,11 +51,12 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch ...@@ -51,11 +51,12 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Respawn Certain Monitors in Co-op ( !2152) * Respawn Certain Monitors in Co-op ( !2152)
* Match mobj freeslot count with SRB2Kart ( !2298) * Match mobj freeslot count with SRB2Kart ( !2298)
* Add common I_GetSysName function ( !2308) * Add common I_GetSysName function ( !2308)
* Add UDMF specification document ( !2345)
* Allow input view outside of record attack using `showinput` ( !2020) * Allow input view outside of record attack using `showinput` ( !2020)
* Restore `writethings` for UDMF ( !2339) * Restore `writethings` for UDMF ( !2339)
* Add and use an "instant" parameter for P_SetScale ( !2167) * Add and use an "instant" parameter for P_SetScale ( !2167)
* Cut the amplitude on OpenGL water wave effect ( !2381) * Cut the amplitude on OpenGL water wave effect ( !2381)
* Allow per-mare time limits in NiGHTS ( !2137)
* Always show grade in non-special stage NiGHTS maps, show time taken to clear a mare ( !2165)
## Lua ## Lua
...@@ -86,6 +87,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch ...@@ -86,6 +87,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* check if LUA field exists before accessing ticcmd ( !2261) * check if LUA field exists before accessing ticcmd ( !2261)
* Fix "objects" searchBlockmap function in Lua barely functioning ( !2309) * Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
* Substitute MT_NULL with MT_RAY in Lua ( !2302) * Substitute MT_NULL with MT_RAY in Lua ( !2302)
* Add "continue" and "playersetup" Lua HUD hooks ( !2227)
## Bugfixes ## Bugfixes
...@@ -161,6 +163,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch ...@@ -161,6 +163,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Fix invalid values being valid for camera height/distance/etc. ( !2377) * Fix invalid values being valid for camera height/distance/etc. ( !2377)
* Fix infinite loop if a Force Shield has 256 hits, show extra hits with text instead of icons ( !2378) * Fix infinite loop if a Force Shield has 256 hits, show extra hits with text instead of icons ( !2378)
* Fix players getting kicked by auto-kick during cutscenes ( !2384) * Fix players getting kicked by auto-kick during cutscenes ( !2384)
* Fix followitems not being drawn in player setup ( !2227)
* Fix crash if Ideya Capture has an angle of 0 ( !2165)
## Resource files ## Resource files
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