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Update 2.2.14
authored
Dec 20, 2024
by
Radicalicious
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Changelogs/2.2.14.md
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@@ -23,6 +23,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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@@ -23,6 +23,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Implemented
`writethings`
for UDMF ( !2339)
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Implemented
`writethings`
for UDMF ( !2339)
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Blue Spring Ball ( !1282)
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Blue Spring Ball ( !1282)
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Raise sidedef and linedef limits ( !2163, !2473, !2474)
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Raise sidedef and linedef limits ( !2163, !2473, !2474)
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Added Linedef type 430: Bounce Player, based off a popular old Lua (thanks Zipper)
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arg0 controls how powerful the launch is
## Improvements
## Improvements
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@@ -31,6 +33,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Raise the skin limit, from 32 to 255 ( !1466, !2256, !2365)
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Raise the skin limit, from 32 to 255 ( !1466, !2256, !2365)
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Make save files with missing skins tell you who the skin is ( !2411)
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Make save files with missing skins tell you who the skin is ( !2411)
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Display power-up icon for Fire Flower ( !2097)
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Display power-up icon for Fire Flower ( !2097)
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A_GuardChase now ignores shield-related code when var1 is 1
### Netplay
### Netplay
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HTTP file downloading ( !2290)
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HTTP file downloading ( !2290)
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@@ -262,15 +265,18 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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@@ -262,15 +265,18 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Completely reorganized the Textures and Flats folders to (hopefully) be more intuitive as to where things are
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Completely reorganized the Textures and Flats folders to (hopefully) be more intuitive as to where things are
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Removed some redundant CEZ flats
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Removed some redundant CEZ flats
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Updated a few Egg Rock textures
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Updated a few Egg Rock textures
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Updated almost all Pipe Towers assets
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Updated Aerial Garden Zone textures and added new variants
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Updated Aerial Garden Zone textures and added new variants
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Fixed sprite offsets on seaweed sprites
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Fixed miscolored pixels on UP3B texture
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Fixed miscolored pixels on UP3B texture
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Updated Botanic Serenity sprites
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Fixed sprite offsets on seaweed sprites
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`zones.pk3`
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`zones.pk3`
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Updated tutorial text to reflect shield button addition
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Updated tutorial text to reflect shield button addition
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Fixed green emblems using the wrong skincolor (#1329)
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Fixed green emblems using the wrong skincolor (#1329)
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Fixed a misplaced ring box in CEZ2
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Fixed a misplaced ring box in CEZ2
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Added Meadow Match
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Added Meadow Match
...?
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Updated Aerial Garden Zone to use new textures
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Updated Aerial Garden Zone to use new textures
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Completely revamped Pipe Towers Zone, based off of Skydusk's 2020 remake
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Updated Twisted Terminal Zone, returning the flag base to where it was in v2.0
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Updated Twisted Terminal Zone, returning the flag base to where it was in v2.0
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`characters.pk3`
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`characters.pk3`
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Now loaded instead of player.dta
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Now loaded instead of player.dta
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