| ... | @@ -30,6 +30,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -30,6 +30,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
|
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* Sector flags to disable equation slope physics ( !2028)
|
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* Sector flags to disable equation slope physics ( !2028)
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|
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* Implemented `writethings` for UDMF ( !2339)
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* Implemented `writethings` for UDMF ( !2339)
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* Added Blue Spring Ball ( !1282)
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* Added Blue Spring Ball ( !1282)
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* Raise sidedef limits ( !2163)
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## Improvements
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|
## Improvements
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|
| ... | @@ -38,20 +40,6 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -38,20 +40,6 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Display power-up icon for Fire Flower ( !2097)
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* Display power-up icon for Fire Flower ( !2097)
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* Make save files with missing skins tell you who the skin is ( !2411)
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* Make save files with missing skins tell you who the skin is ( !2411)
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### Optimizations
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* Avoid branch prediction slowdowns in R_PointOnSide ( !2168) {width="29" height="29"}
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* Improve file search performance on Linux and FreeBSD ( !2198)
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* Cache and reuse removed mobjs when spawning mobjs ( !2200)
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|
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* Optimize Z position functions on sloped sectors ( !2214)
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* Optimize polygon sorting on batch renderer ( !2253)
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### Interpolation
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|
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* Interpolate captions, Untie captions from resolution ( !1930)
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* Copy Interpolation to Shields and Overlays, Splitscreen Overlays ( !1992)
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* Add and use an "instant" parameter for P_SetScale ( !2167)
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* Interpolate polyobjects properly for the software renderer ( !2284)
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* Fix CR_PLAYER interpolation in reverse gravity ( !2423)
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### Netplay
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### Netplay
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* Make chat spam protection more configurable ( !2127)
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* Make chat spam protection more configurable ( !2127)
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* Respawn shield & timed powerup monitors in Co-op ( !2152)
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* Respawn shield & timed powerup monitors in Co-op ( !2152)
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| ... | @@ -61,7 +49,13 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -61,7 +49,13 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
|
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* Enabled UPnP port mapping by default ( !2251)
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* Enabled UPnP port mapping by default ( !2251)
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* Allow ban masks to be specified for banip ( !2272)
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* Allow ban masks to be specified for banip ( !2272)
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* Allow passing player names to moderation commands ( !2486)
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* Allow passing player names to moderation commands ( !2486)
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* Only Award Bonuses / Record Attack Emblems from Physically Beating a Level ( !2161)
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### Optimizations
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|
|
|
* Avoid branch prediction slowdowns in R_PointOnSide ( !2168) {width="29" height="29"}
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|
|
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* Cache and reuse removed mobjs when spawning mobjs ( !2200)
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|
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* Optimize Z position functions on sloped sectors ( !2214)
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* Optimize polygon sorting on batch renderer ( !2253)
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* Improve file search performance on Linux and FreeBSD ( !2198)
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### NiGHTS & special stages
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### NiGHTS & special stages
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* Allow per-mare time limits in NiGHTS ( !2137)
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* Allow per-mare time limits in NiGHTS ( !2137)
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| ... | @@ -137,29 +131,49 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -137,29 +131,49 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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## Bugfixes
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## Bugfixes
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### Netplay
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* (Hopefully) fix chatbug ( !2238)
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* Fix memory leak when other players are riding a minecart ( !2146)
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* Only Award Bonuses / Record Attack Emblems from Physically Beating a Level ( !2161)
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* Fix LAN discovery for SRB2 servers ( !2219)
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|
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* Fix crash when spawning a BOT_2PAI on a dedicated server ( !2409)
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|
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* Avoid updating IPv4 MS entry if it failed to register (!2462)
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|
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* Fix spectator list not compensating for non-green resolutions ( !2393)
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* Fix trycameramove crash on dedicated server ( !2491)
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* Fix players getting kicked by auto-kick during cutscenes ( !2384)
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* Fix buffer overflow when setting NETVAR string console variable and ensure servername is within MAXSERVERNAME ( !2445)
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* Fix anisotropic and FOV settings not saving ( !2218)
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* Fix crash when trying to send to an unreachable client ( !2232)
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* Fix IPv6 bans being ignored when loading banlist ( !2235)
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* Fix ban mask being ignored on IPv6 addresses ( !2236)
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* Fix bans by remote admins corrupting banlist ( !2266)
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* Fix IPv6 bans incorrectly banning IPv4 address ( !2265)
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|
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* Fix one too many player count on dedicated servers ( !2247)
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* Fix MOTD not being sent to players on first join ( !2317)
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* Fix UPnP port mapping not working ( !2333)
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### Interpolation
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|
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* Interpolate captions, Untie captions from resolution ( !1930)
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|
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* Copy Interpolation to Shields and Overlays, Splitscreen Overlays ( !1992)
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|
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* Add and use an "instant" parameter for P_SetScale ( !2167)
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* Interpolate polyobjects properly for the software renderer ( !2284)
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|
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* Fix CR_PLAYER interpolation in reverse gravity ( !2423)
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### Other
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* Fix buffer overflow when linedef type 415 executes ( !2006)
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* Fix buffer overflow when linedef type 415 executes ( !2006)
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* Fix dangling pointer in mapthing after removing mobj ( !2007)
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* Fix dangling pointer in mapthing after removing mobj ( !2007)
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* Fix "-warp"ing to a level without a map header crashing the game ( !2143)
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* Fix "-warp"ing to a level without a map header crashing the game ( !2143)
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* Fix memory leak when other players are riding a minecart ( !2146)
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* Fix saturation not being applied on console and colormaps in OpenGL ( !2149, !2151)
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* Fix saturation not being applied on console and colormaps in OpenGL ( !2149, !2151)
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* Fix the "Leader of the Chaotix" name change bug ( !2183)
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* Fix the "Leader of the Chaotix" name change bug ( !2183)
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* Fix superjump bug when jumping through upwards moving semi-solid platforms ( !1955)
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* Fix superjump bug when jumping through upwards moving semi-solid platforms ( !1955)
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* Fix crash in R_PointToDist2 when passing -2147483648 ( !1964)
|
|
* Fix crash in R_PointToDist2 when passing -2147483648 ( !1964)
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* Fix segfaults when P_RemoveMobj is called from MobjSpawn hook ( !1973)
|
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* Fix segfaults when P_RemoveMobj is called from MobjSpawn hook ( !1973)
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* Prevent Bots from using Tails' abilities when they don't have them ( !2205)
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* Prevent Bots from using Tails' abilities when they don't have them ( !2205)
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* Fix LAN discovery for SRB2 servers ( !2219)
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|
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* Fix segfaults on some systems due to polyvertex being NULL ( !2065)
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* Fix segfaults on some systems due to polyvertex being NULL ( !2065)
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* I_SetSongTrack(int) should be I_SetSongTrack(INT32) ( !2213)
|
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* I_SetSongTrack(int) should be I_SetSongTrack(INT32) ( !2213)
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* Make module music volume more accurate ( !2215)
|
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* Make module music volume more accurate ( !2215)
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* Fix anisotropic and FOV settings not saving ( !2218)
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|
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* Raise sidedef limits ( !2163)
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|
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|
|
* Fix crash when trying to send to an unreachable client ( !2232)
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|
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* Fix IPv6 bans being ignored when loading banlist ( !2235)
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|
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* Fix ban mask being ignored on IPv6 addresses ( !2236)
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|
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* (Hopefully) fix chatbug ( !2238)
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|
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* Fix buffer overflow when fetching typenames on freeslots ( !2193)
|
|
* Fix buffer overflow when fetching typenames on freeslots ( !2193)
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* Fix buffer overflow when tag bits are set ( !2194)
|
|
* Fix buffer overflow when tag bits are set ( !2194)
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|
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* Fix one too many player count on dedicated servers ( !2247)
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|
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* Fix rare but possible menu/console unresponsiveness bug (Resolves #700) ( !1677)
|
|
* Fix rare but possible menu/console unresponsiveness bug (Resolves #700) ( !1677)
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|
|
* Update mobj floorz/ceilingz after a bustable FOF is destroyed ( !1945)
|
|
* Update mobj floorz/ceilingz after a bustable FOF is destroyed ( !1945)
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|
|
* Made filesearch aware of symbolic links ( !1976)
|
|
* Made filesearch aware of symbolic links ( !1976)
|
| ... | @@ -168,44 +182,33 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -168,44 +182,33 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
|
|
* OpenGL: Fix linedef type 10 not culling FOFs (Closes #438) ( !1399)
|
|
* OpenGL: Fix linedef type 10 not culling FOFs (Closes #438) ( !1399)
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|
|
* Only Consider ExitLevel a Cheat When Used to Cheat ( !2159)
|
|
* Only Consider ExitLevel a Cheat When Used to Cheat ( !2159)
|
|
|
* Fix roll braking assuming player angle is camera angle (resolves #1055) ( !2053)
|
|
* Fix roll braking assuming player angle is camera angle (resolves #1055) ( !2053)
|
|
|
* Fix IPv6 bans incorrectly banning IPv4 address ( !2265)
|
|
|
|
|
* In NiGHTS mode, fixed the player being angled incorrectly in reverse gravity ( !2199)
|
|
* In NiGHTS mode, fixed the player being angled incorrectly in reverse gravity ( !2199)
|
|
|
* Fix segfault when setting up view frame for a removed mobj ( !2270)
|
|
* Fix segfault when setting up view frame for a removed mobj ( !2270)
|
|
|
* Fix bans by remote admins corrupting banlist ( !2266)
|
|
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|
|
* Update & save unlockables when visiting a new map ( !2279)
|
|
* Update & save unlockables when visiting a new map ( !2279)
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|
|
* Update unlockables before level load executors ( !2289)
|
|
* Update unlockables before level load executors ( !2289)
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|
|
* Fix equation plane distortion ( !2283)
|
|
* Fix equation plane distortion ( !2283)
|
|
|
* Fix segfault when removing mobjs while iterating thinglist ( !2293)
|
|
* Fix segfault when removing mobjs while iterating thinglist ( !2293)
|
|
|
* Fix G_SaveGameData crash if quit early ( !2313)
|
|
* Fix G_SaveGameData crash if quit early ( !2313)
|
|
|
* Fix THZ1 ceiling flat turned pure cyan ( !2310)
|
|
|
|
|
* Fix input via command line/terminal not working ( !2296)
|
|
* Fix input via command line/terminal not working ( !2296)
|
|
|
* Visual Studio compiles again ( !2315)
|
|
|
|
|
* Fix faulty references when spawning mobjs ( !2126)
|
|
* Fix faulty references when spawning mobjs ( !2126)
|
|
|
* Fix MOTD not being sent to players on first join ( !2317)
|
|
|
|
|
* Rename gr_allowclientshaders to gr_allowcustomshaders ( !2319)
|
|
* Rename gr_allowclientshaders to gr_allowcustomshaders ( !2319)
|
|
|
* dc_texheight must be (INT64) to prevent overflow and rendering softlock ( !2323)
|
|
* dc_texheight must be (INT64) to prevent overflow and rendering softlock ( !2323)
|
|
|
* Fix UPnP port mapping not working ( !2333)
|
|
|
|
|
* Update objectplace to ignore float argument and handle ZABSOLUTE ( !2338)
|
|
* Update objectplace to ignore float argument and handle ZABSOLUTE ( !2338)
|
|
|
* Egg Zapper's lasers forget how to despawn ( !2325)
|
|
* Egg Zapper's lasers forget how to despawn ( !2325)
|
|
|
* Fix version text in UA string ( !2324)
|
|
* Fix version text in UA string ( !2324)
|
|
|
* Fix faulty references when spawning mobjs ( !2126)
|
|
* Fix faulty references when spawning mobjs ( !2126)
|
|
|
* Make the Cheats Command Reflect UsedCheats ( !2160)
|
|
* Make the Cheats Command Reflect UsedCheats ( !2160)
|
|
|
* Fix Console text is duplicated if text size is too small/window size is too large ( !2327)
|
|
* Fix Console text is duplicated if text size is too small/window size is too large ( !2327)
|
|
|
* Fix Deathpit Slopes if you have a high floor height but lower it via slopes will still act as if that entire floor sector is a deathpit. ( !2334)
|
|
|
|
|
* Fix FreeBSD memory reporting if built with cmake ( !2314)
|
|
* Fix FreeBSD memory reporting if built with cmake ( !2314)
|
|
|
* Cutscene timing fixed ( !2344)
|
|
* Cutscene timing fixed ( !2344)
|
|
|
* Fix tint equation shader ( !2348)
|
|
* Fix tint equation shader ( !2348)
|
|
|
* Load TRNSLATE files from folders ( !2370)
|
|
|
|
|
* Fix various segfaults caused by missing P_MobjWasRemoved checks ( !2052)
|
|
* Fix various segfaults caused by missing P_MobjWasRemoved checks ( !2052)
|
|
|
* Delete old and unused rendering-related code ( !2341)
|
|
|
|
|
* Make NiGHTS super consistent with regular super ( !1666)
|
|
* Make NiGHTS super consistent with regular super ( !1666)
|
|
|
* Fix console not being blocked by IT_CV_STRING ( !2304)
|
|
* Fix console not being blocked by IT_CV_STRING ( !2304)
|
|
|
* Fix Ctrl + X does not always remove selected console input if it contains the first character ( !2354)
|
|
* Fix Ctrl + X always removing selected console input if it contains the first character ( !2354)
|
|
|
* Fix various issues related to texture scaling ( !2329)
|
|
|
|
|
* Make the display of palette index 255 consistent between renderers ( !2351)
|
|
* Make the display of palette index 255 consistent between renderers ( !2351)
|
|
|
* Fix invalid values being valid for camera height/distance/etc. ( !2377)
|
|
* Fix invalid values being accepted for camera height/distance/etc. ( !2377)
|
|
|
* Fix infinite loop if a Force Shield has 256 hits, show extra hits with text instead of icons ( !2378)
|
|
* Fix infinite loop if a Force Shield has 256 hits, show extra hits with text instead of icons ( !2378)
|
|
|
* Fix players getting kicked by auto-kick during cutscenes ( !2384)
|
|
|
|
|
* Fix followitems not being drawn in player setup ( !2227)
|
|
* Fix followitems not being drawn in player setup ( !2227)
|
|
|
* Fix crash if Ideya Capture has an angle of 0 ( !2165)
|
|
* Fix crash if Ideya Capture has an angle of 0 ( !2165)
|
|
|
* Fix steam jets resetting the player's animation when far above them ( !2318)
|
|
* Fix steam jets resetting the player's animation when far above them ( !2318)
|
| ... | @@ -223,16 +226,12 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -223,16 +226,12 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
|
|
* Fix multiple automatic mode z-target bugs and crashes ( !2422)
|
|
* Fix multiple automatic mode z-target bugs and crashes ( !2422)
|
|
|
* Fix segfault when passing a long string to v.drawString ( !2403)
|
|
* Fix segfault when passing a long string to v.drawString ( !2403)
|
|
|
* Fix tiny spindash math moment ( !2421)
|
|
* Fix tiny spindash math moment ( !2421)
|
|
|
* Fix crash when spawning a BOT_2PAI on a dedicated server ( !2409)
|
|
|
|
|
* Fix exitgame-ing a demo crashing the game ( !2419)
|
|
* Fix exitgame-ing a demo crashing the game ( !2419)
|
|
|
* Transform FlingRing when attracted instead of spawning new Ring ( !2390)
|
|
* Transform FlingRing when attracted instead of spawning new Ring ( !2390)
|
|
|
* Avoid updating IPv4 MS entry if it failed to register (!2462)
|
|
|
|
|
* Fix shieldscale 0 bugs ( !2425)
|
|
* Fix shieldscale 0 bugs ( !2425)
|
|
|
* Fix buffer overflow when setting NETVAR string console variable and ensure servername is within MAXSERVERNAME ( !2445)
|
|
|
|
|
* Fix buffer overflow when loading addons through symlinks ( !2402)
|
|
* Fix buffer overflow when loading addons through symlinks ( !2402)
|
|
|
* Don't traverse the entire HOME directory to find wads ( !2396, !2493)
|
|
* Don't traverse the entire HOME directory to find wads ( !2396, !2493)
|
|
|
* Fix potential memory corruption in UDMF maps ( !2476)
|
|
* Fix potential memory corruption in UDMF maps ( !2476)
|
|
|
* Fix spectator list not compensating for non-green resolutions ( !2393)
|
|
|
|
|
* Do not access memory on misaligned addresses ( !2438)
|
|
* Do not access memory on misaligned addresses ( !2438)
|
|
|
* Don't adjust texture coords of nonexistent gpatch ( !2469)
|
|
* Don't adjust texture coords of nonexistent gpatch ( !2469)
|
|
|
* Fix segfault when setting forceskin to None ( !2478)
|
|
* Fix segfault when setting forceskin to None ( !2478)
|
| ... | @@ -240,17 +239,18 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -240,17 +239,18 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
|
|
* Fix PlayerZMovement spam and infinite MFE_JUSTHITFLOOR when standing on a solid object ( !2416)
|
|
* Fix PlayerZMovement spam and infinite MFE_JUSTHITFLOOR when standing on a solid object ( !2416)
|
|
|
* Fix crash with 0-radius objects ( !2362)
|
|
* Fix crash with 0-radius objects ( !2362)
|
|
|
* Fix addon loading issues with symlinks on Linux/*BSD ( !2331)
|
|
* Fix addon loading issues with symlinks on Linux/*BSD ( !2331)
|
|
|
* Fix trycameramove crash on dedicated server ( !2491)
|
|
* Improve relative teleport interpolation ( !2495)
|
|
|
|
|
|
|
|
|
|
|
|
## Resource files
|
|
## Resource files
|
|
|
|
|
|
|
|
* `patch.pk3`
|
|
|
|
|
* All changes have been merged into srb2.pk3. This file won't be loaded by 2.2.14.
|
|
|
|
|
* `srb2.pk3`
|
|
* `srb2.pk3`
|
|
|
* Updated tutorial graphics to reflect shield button addition
|
|
* Updated tutorial graphics to reflect shield button addition
|
|
|
* Added Blue Spring Ball sprites
|
|
* Added Blue Spring Ball sprites & Fire Flower HUD icon
|
|
|
* Removed some redundant CEZ flats
|
|
* Removed some redundant CEZ flats
|
|
|
* Fixed sprite offsets on seaweed sprites
|
|
* Fixed sprite offsets on seaweed sprites
|
|
|
* Fixed miscolored pixels on an ERZ texture
|
|
* Fixed miscolored pixels on an ERZ texture
|
|
|
* `zones.pk3`
|
|
* `zones.pk3`
|
|
|
* Updated tutorial text to reflect shield button addition
|
|
* Updated tutorial text to reflect shield button addition
|
|
|
|
* `patch.pk3`
|
|
|
|
* All changes have been merged into srb2.pk3. This file won't be loaded by 2.2.14. |
|
|
|
\ No newline at end of file |