| ... | @@ -9,6 +9,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -9,6 +9,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Texture scaling (!2031, !2221)
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* Texture scaling (!2031, !2221)
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* Make chat spam protection more configurable (!2127)
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* Make chat spam protection more configurable (!2127)
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* Wireframe mode for OpenGL (!1644)
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* Wireframe mode for OpenGL (!1644)
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* Sector portals (!2139)
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## Improvements
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## Improvements
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| ... | @@ -16,7 +17,6 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -16,7 +17,6 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Implement support for native keyboard layout (!1952)
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* Implement support for native keyboard layout (!1952)
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* Implement epicenter and radius support for quakes. (!1797)
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* Implement epicenter and radius support for quakes. (!1797)
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* Interpolate captions, Untie captions from resolution (!1930)
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* Interpolate captions, Untie captions from resolution (!1930)
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* Make chat spam protection more configurable (!2127)
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* Add auto-kick for inactive players (!2148)
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* Add auto-kick for inactive players (!2148)
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* Improve file search performance on Linux and FreeBSD (!2198)
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* Improve file search performance on Linux and FreeBSD (!2198)
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* Cache and reuse removed mobjs when spawning mobjs (!2200)
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* Cache and reuse removed mobjs when spawning mobjs (!2200)
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| ... | @@ -30,6 +30,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -30,6 +30,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Allow `bind` to accept more arguments for a command. (!1596)
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* Allow `bind` to accept more arguments for a command. (!1596)
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* made UPnP port mapping enabled by default (!2251)
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* made UPnP port mapping enabled by default (!2251)
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* Rewrite M_DrawStaticBox (!1990)
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* Rewrite M_DrawStaticBox (!1990)
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* Copy Interpolation to Shields and Overlays, Splitscreen Overlays (!1992)
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* Raise the skin limit (!1466, !2256)
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## Lua
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## Lua
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| ... | @@ -43,12 +45,14 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -43,12 +45,14 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Add new global variable `input.ignoregameinputs` (!2185)
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* Add new global variable `input.ignoregameinputs` (!2185)
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* Fix Lua taglists methods not working (!2244)
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* Fix Lua taglists methods not working (!2244)
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* `loadfile` in Lua (!1615)
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* `loadfile` in Lua (!1615)
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* Expose a `constants` dictionary to Lua. (!1646)
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* Expose a `constants` dictionary to Lua. (!1646, !2255)
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* Fix line.sidenum[i] in Lua (!2252)
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* Fix line.sidenum[i] in Lua (!2252)
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* Move player friction reset after movement code for lua qol (!1824)
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* Move player friction reset after movement code for lua qol (!1824)
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* Add transparency flag support to drawFill (!1881)
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* Add transparency flag support to drawFill (!1881)
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* Implement perfstats options for LUAh_PreThinkFrame and LUAh_PostThinkFrame (!1932)
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* Implement perfstats options for LUAh_PreThinkFrame and LUAh_PostThinkFrame (!1932)
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* Expose P_IsLocalPlayer to Lua (!1997)
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* Expose P_IsLocalPlayer to Lua (!1997)
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* Add "allowflip" Parameter to P_DoJump (!2158)
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* Expose P_ResetCamera / camera->reset to Lua (!2009)
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## Bugfixes
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## Bugfixes
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| ... | @@ -82,6 +86,10 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -82,6 +86,10 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Update mobj floorz/ceilingz after a bustable FOF is destroyed (!1945)
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* Update mobj floorz/ceilingz after a bustable FOF is destroyed (!1945)
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* Made filesearch aware of symbolic links (!1976)
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* Made filesearch aware of symbolic links (!1976)
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* Always Allow con_hudlines when Using devmode (!1987)
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* Always Allow con_hudlines when Using devmode (!1987)
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* Make Dead / NoClipHeight Objects Immune to Death Pits (Resolves #553) (!2001)
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* OpenGL: Fix linedef type 10 not culling FOFs (Closes #438) (!1399)
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* Only Consider ExitLevel a Cheat When Used to Cheat (!2159)
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* Fix roll braking assuming player angle is camera angle (resolves #1055) (!2053)
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## Resource files
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## Resource files
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