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Update 2.2.14
authored
Dec 01, 2023
by
sphere
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Changelogs/2.2.14.md
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@@ -5,6 +5,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Add Blue Spring Ball (!1282)
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Add auto-kick for inactive players (!2148)
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Dedicated Shield / Super Transformation Button (!2096)
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Add
`find`
command to search for console commands/variables (!2217)
## Improvements
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@@ -23,10 +24,13 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Expose P_GivePlayerSpheres to Lua (!1996)
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Expose P_DoSpinDashDust to Lua (!1998)
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Expose P_CheckSkyHit to Lua (!2000)
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Lua colorlib: extracolormap support (!2093)
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Add new global variable
`input.ignoregameinputs`
(!2185)
## Bugfixes
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Fix buffer overflow when linedef type 415 executes (!2006)
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Fix dangling pointer in mapthing after removing mobj (!2007)
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Fix "-warp"ing to a level without a map header crashing the game (!2143)
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Fix memory leak when other players are riding a minecart (!2146)
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Fix saturation not being applied on console and colormaps in OpenGL (!2149, !2151)
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@@ -37,6 +41,10 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Fix LAN discovery for SRB2 servers (!2219)
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Fix offsetting of rotated sprites drawn in the HUD by Lua (!2171)
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Fix segfaults on some systems due to polyvertex being NULL (!2065)
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I_SetSongTrack(int) should be I_SetSongTrack(INT32) (!2213)
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Make module music volume more accurate (!2215)
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Fix anisotropic and FOV settings not saving (!2218)
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Raise sidedef limits (!2163)
## Resource files
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