Update 2.2.14 authored by sphere's avatar sphere
......@@ -5,6 +5,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Add Blue Spring Ball (!1282)
* Add auto-kick for inactive players (!2148)
* Dedicated Shield / Super Transformation Button (!2096)
* Add `find` command to search for console commands/variables (!2217)
## Improvements
......@@ -23,10 +24,13 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Expose P_GivePlayerSpheres to Lua (!1996)
* Expose P_DoSpinDashDust to Lua (!1998)
* Expose P_CheckSkyHit to Lua (!2000)
* Lua colorlib: extracolormap support (!2093)
* Add new global variable `input.ignoregameinputs` (!2185)
## Bugfixes
* Fix buffer overflow when linedef type 415 executes (!2006)
* Fix dangling pointer in mapthing after removing mobj (!2007)
* Fix "-warp"ing to a level without a map header crashing the game (!2143)
* Fix memory leak when other players are riding a minecart (!2146)
* Fix saturation not being applied on console and colormaps in OpenGL (!2149, !2151)
......@@ -37,6 +41,10 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
* Fix LAN discovery for SRB2 servers (!2219)
* Fix offsetting of rotated sprites drawn in the HUD by Lua (!2171)
* Fix segfaults on some systems due to polyvertex being NULL (!2065)
* I_SetSongTrack(int) should be I_SetSongTrack(INT32) (!2213)
* Make module music volume more accurate (!2215)
* Fix anisotropic and FOV settings not saving (!2218)
* Raise sidedef limits (!2163)
## Resource files
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