| ... | @@ -10,6 +10,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -10,6 +10,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* Make chat spam protection more configurable (!2127)
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* Make chat spam protection more configurable (!2127)
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* Wireframe mode for OpenGL (!1644)
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* Wireframe mode for OpenGL (!1644)
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* Sector portals (!2139)
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* Sector portals (!2139)
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* Draw Character in NiGHTS Attack (!2175)
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## Improvements
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## Improvements
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| ... | @@ -93,6 +94,9 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
... | @@ -93,6 +94,9 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch |
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* OpenGL: Fix linedef type 10 not culling FOFs (Closes #438) (!1399)
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* OpenGL: Fix linedef type 10 not culling FOFs (Closes #438) (!1399)
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* Only Consider ExitLevel a Cheat When Used to Cheat (!2159)
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* Only Consider ExitLevel a Cheat When Used to Cheat (!2159)
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* Fix roll braking assuming player angle is camera angle (resolves #1055) (!2053)
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* Fix roll braking assuming player angle is camera angle (resolves #1055) (!2053)
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* Fix 3D floor side texture scale when there are multiple on the same line (!2262)
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* [OpenGL] Fix DSZ2 Wall Bruhs (!2264)
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* Fix IPv6 bans incorrectly banning IPv4 address (!2265)
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## Resource files
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## Resource files
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