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Update 2.2.14
authored
Feb 15, 2024
by
Logan Aerl Arias
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Changelogs/2.2.14.md
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@@ -13,6 +13,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Draw Character in NiGHTS Attack ( !2175)
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[
ZDoom translations
](
https://zdoom.org/wiki/Translation
)
(
!2190
)
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HTTP downloader ( !2290)
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Add dedicated server build ( !2246)
## Improvements
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@@ -45,6 +46,8 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Display power-up icon for Fire Flower ( !2097)
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Only Award Bonuses / Record Attack Emblems from Physically Beating a Level ( !2161)
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Respawn Certain Monitors in Co-op ( !2152)
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Match mobj freeslot count with SRB2Kart ( !2298)
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Add common I_GetSysName function ( !2308)
## Lua
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@@ -73,6 +76,7 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Fix hud_nightsrecords in old (multiplayer) special stages ( !2191)
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Fix archiving with tables that contain tables as keys ( !2245)
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check if LUA field exists before accessing it ( !2261)
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Fix "objects" searchBlockmap function in Lua barely functioning ( !2309)
## Bugfixes
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@@ -119,6 +123,10 @@ _SRB2 v2.2.14 is still in development. This page will serve as an in-progress ch
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Fix equation plane distortion ( !2283)
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Fix segfault when removing mobjs while iterating thinglist ( !2293)
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Fix G_SaveGameData crash if quit early ( !2313)
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Fix THZ1 ceiling flat turned pure cyan ( !2310)
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Fix G_SaveGameData crash if quit early ( !2313)
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Fix input via command line/terminal not working ( !2296)
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Visual Studio compiles again ( !2315)
## Resource files
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