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more notes on colormapping
authored
Mar 31, 2015
by
Eidolon
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opengl-cleanup.markdown
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@@ -40,3 +40,5 @@ We should switch to using framebuffers for any frame capture effects (endlevel s
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@@ -40,3 +40,5 @@ We should switch to using framebuffers for any frame capture effects (endlevel s
[
Furyhunter's proof-of-concept palette renderer w/colormapping
](
http://git.idolagames.com/furyhunter/palettedraw/src/master
)
[
Furyhunter's proof-of-concept palette renderer w/colormapping
](
http://git.idolagames.com/furyhunter/palettedraw/src/master
)
