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* `master` features the latest release of the game and should compile without warnings on all supported systems.
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* `next` features code that will be included in the next release, and is therefore a work in progress. Once the next version of the game is released, `next` will be merged into `master`.
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Unless you are fixing issues with compiling, merge requests should be targetted at `next` or a feature branch that will eventually be merged into `next`.
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Unless you are just making changes to the compiling process (this does not include source code refactoring), merge requests should be targetted at `next` or a feature branch that will eventually be merged into `next`.
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If you are fixing an issue with compiling, such as addressing warnings introduced by a new version of GCC or updating a build bot's config, you should target your merge request at `master`. |
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If you are making changes to the compiling process, such as tweaking the Makefile or addressing warnings introduced by a new version of GCC, you should target your merge request at `master`. |
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