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toaster authored
* Add a "moveforward" param to P_InternalFlickySpawn, which controls whether to spawn the flicky a little in front or behind of the object making it. * Expose this via additional upper-16-bits flags of A_FlickySpawn. * Use this to make Snailers not spawn their flicky inside the wall they're attached to. * Make the behaviour of Egg Capsules more consistent mechanically regarding the flicky spawning, using the above as one relevant element.
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