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    * Add a "moveforward" param to P_InternalFlickySpawn, which controls whether... · a3de6d21
    toaster authored
    * Add a "moveforward" param to P_InternalFlickySpawn, which controls whether to spawn the flicky a little in front or behind of the object making it.
    * Expose this via additional upper-16-bits flags of A_FlickySpawn.
    * Use this to make Snailers not spawn their flicky inside the wall they're attached to.
    * Make the behaviour of Egg Capsules more consistent mechanically regarding the flicky spawning, using the above as one relevant element.
    a3de6d21