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Sal authored
Simple port of something I made for a 2.1 exe mod that Mystic mentioned needed doing on the 2.2 Priorities topic (http://mb.srb2.org/showpost.php?p=790613&postcount=4). Adds emblem type "map", which gives you an emblem upon beating the map it's for. Var sets more specific conditions; 1 for all emeralds completion, 2 for Ultimate mode completion, 3 for Perfect Bonus completion. (These can be easily removed if requested; these were added simply because it was easy to implement for modders.) Criticism on the way it's coded and/or how it is implemented is highly encouraged. Test wad is <root>/TehRealSalt/levelemblems.wad, pre-compiled exe is <root>/TehRealSalt/levelemblems.exe.
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