Commit 00c5d70b by James R.

Merge branch 'drain-antiri' into 'next'

Make Ring Drain sectors play the depletion sound instead of the ring sound See merge request !1315
parents cab089c5 68de9f4b
......@@ -4304,7 +4304,7 @@ void P_ProcessSpecialSector(player_t *player, sector_t *sector, sector_t *rovers
if (leveltime % (TICRATE/2) == 0 && player->rings > 0)
S_StartSound(player->mo, sfx_itemup);
S_StartSound(player->mo, sfx_antiri);
case 11: // Special Stage Damage
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