Commit 3e3cb48f by Tatsuru

This is stupid

parent 7deb18bd
......@@ -8669,6 +8669,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
"MT_NIGHTSCHIP", // NiGHTS Chip
"MT_FLINGNIGHTSCHIP", // Lost NiGHTS Chip
"MT_NIGHTSSTAR", // NiGHTS Star
"MT_FLINGNIGHTSSTAR", // Lost NiGHTS Star
"MT_NIGHTSSUPERLOOP",
"MT_NIGHTSDRILLREFILL",
"MT_NIGHTSHELPER",
......
......@@ -19791,7 +19791,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
1000, // spawnhealth
S_NIGHTSSTARXMAS, // seestate
sfx_None, // seesound
8, // reactiontime
MT_FLINGNIGHTSSTAR, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
0, // painchance
......@@ -19811,6 +19811,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
S_NULL // raisestate
},
{ // MT_FLINGNIGHTSSTAR
-1, // doomednum
S_NIGHTSSTAR, // spawnstate
1000, // spawnhealth
S_NIGHTSSTARXMAS, // seestate
sfx_None, // seesound
MT_FLINGNIGHTSSTAR, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
MT_NIGHTSSTAR, // painchance
sfx_s3k33, // painsound
S_RING, // meleestate
S_NULL, // missilestate
S_SPRK1, // deathstate
S_NULL, // xdeathstate
sfx_ncitem, // deathsound
38*FRACUNIT, // speed
16*FRACUNIT, // radius
24*FRACUNIT, // height
0, // display offset
100, // mass
0, // damage
sfx_None, // activesound
MF_SLIDEME|MF_SPECIAL, // flags
S_NULL // raisestate
},
{ // MT_NIGHTSSUPERLOOP
1707, // doomednum
......
......@@ -4702,6 +4702,7 @@ typedef enum mobj_type
MT_NIGHTSCHIP, // NiGHTS Chip
MT_FLINGNIGHTSCHIP, // Lost NiGHTS Chip
MT_NIGHTSSTAR, // NiGHTS Star
MT_FLINGNIGHTSSTAR, // Lost NiGHTS Star
MT_NIGHTSSUPERLOOP,
MT_NIGHTSDRILLREFILL,
MT_NIGHTSHELPER,
......
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