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STJr
SRB2
Commits
d380405b
Commit
d380405b
authored
Feb 16, 2021
by
LJ Sonic
Browse files
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Browse Files
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Plain Diff
Merge branch 'final-tweaks' into 'next'
A few minor tweaks before 2.2.9 See merge request
!1403
parents
d26a6a33
7133c703
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4 changed files
with
93 additions
and
77 deletions
+93
-77
d_clisrv.c
src/d_clisrv.c
+1
-1
hu_stuff.c
src/hu_stuff.c
+55
-40
lua_polyobjlib.c
src/lua_polyobjlib.c
+2
-2
m_menu.c
src/m_menu.c
+35
-34
No files found.
src/d_clisrv.c
View file @
d380405b
...
...
@@ -3112,7 +3112,7 @@ consvar_t cv_maxplayers = CVAR_INIT ("maxplayers", "8", CV_SAVE|CV_NETVAR, maxpl
static
CV_PossibleValue_t
joindelay_cons_t
[]
=
{{
1
,
"MIN"
},
{
3600
,
"MAX"
},
{
0
,
"Off"
},
{
0
,
NULL
}};
consvar_t
cv_joindelay
=
CVAR_INIT
(
"joindelay"
,
"10"
,
CV_SAVE
|
CV_NETVAR
,
joindelay_cons_t
,
NULL
);
static
CV_PossibleValue_t
rejointimeout_cons_t
[]
=
{{
1
,
"MIN"
},
{
60
*
FRACUNIT
,
"MAX"
},
{
0
,
"Off"
},
{
0
,
NULL
}};
consvar_t
cv_rejointimeout
=
CVAR_INIT
(
"rejointimeout"
,
"
Off
"
,
CV_SAVE
|
CV_NETVAR
|
CV_FLOAT
,
rejointimeout_cons_t
,
NULL
);
consvar_t
cv_rejointimeout
=
CVAR_INIT
(
"rejointimeout"
,
"
2
"
,
CV_SAVE
|
CV_NETVAR
|
CV_FLOAT
,
rejointimeout_cons_t
,
NULL
);
static
CV_PossibleValue_t
resynchattempts_cons_t
[]
=
{{
1
,
"MIN"
},
{
20
,
"MAX"
},
{
0
,
"No"
},
{
0
,
NULL
}};
consvar_t
cv_resynchattempts
=
CVAR_INIT
(
"resynchattempts"
,
"10"
,
CV_SAVE
|
CV_NETVAR
,
resynchattempts_cons_t
,
NULL
);
...
...
src/hu_stuff.c
View file @
d380405b
...
...
@@ -98,6 +98,7 @@ patch_t *emeraldpics[3][8]; // 0 = normal, 1 = tiny, 2 = coinbox
static
patch_t
*
emblemicon
;
patch_t
*
tokenicon
;
static
patch_t
*
exiticon
;
static
patch_t
*
nopingicon
;
//-------------------------------------------
// misc vars
...
...
@@ -286,6 +287,7 @@ void HU_LoadGraphics(void)
emblemicon
=
W_CachePatchName
(
"EMBLICON"
,
PU_HUDGFX
);
tokenicon
=
W_CachePatchName
(
"TOKNICON"
,
PU_HUDGFX
);
exiticon
=
W_CachePatchName
(
"EXITICON"
,
PU_HUDGFX
);
nopingicon
=
W_CachePatchName
(
"NOPINGICON"
,
PU_HUDGFX
);
emeraldpics
[
0
][
0
]
=
W_CachePatchName
(
"CHAOS1"
,
PU_HUDGFX
);
emeraldpics
[
0
][
1
]
=
W_CachePatchName
(
"CHAOS2"
,
PU_HUDGFX
);
...
...
@@ -2246,8 +2248,8 @@ void HU_Erase(void)
//
void
HU_drawPing
(
INT32
x
,
INT32
y
,
UINT32
ping
,
boolean
notext
,
INT32
flags
)
{
UINT8
numbars
=
1
;
// how many ping bars do we draw?
UINT8
barcolor
=
3
5
;
// color we use for the bars (green, yellow or red
)
UINT8
numbars
=
0
;
// how many ping bars do we draw?
UINT8
barcolor
=
3
1
;
// color we use for the bars (green, yellow, red or black
)
SINT8
i
=
0
;
SINT8
yoffset
=
6
;
INT32
dx
=
x
+
1
-
(
V_SmallStringWidth
(
va
(
"%dms"
,
ping
),
...
...
@@ -2260,11 +2262,16 @@ void HU_drawPing(INT32 x, INT32 y, UINT32 ping, boolean notext, INT32 flags)
}
else
if
(
ping
<
256
)
{
numbars
=
2
;
// Apparently ternaries w/ multiple statements don't look good in C so I decided against it.
numbars
=
2
;
barcolor
=
73
;
}
else
if
(
ping
<
UINT32_MAX
)
{
numbars
=
1
;
barcolor
=
35
;
}
if
(
!
notext
||
vid
.
width
>=
640
)
// how sad, we're using a shit resolution.
if
(
ping
<
UINT32_MAX
&&
(
!
notext
||
vid
.
width
>=
640
)
)
// how sad, we're using a shit resolution.
V_DrawSmallString
(
dx
,
y
+
4
,
V_ALLOWLOWERCASE
|
flags
,
va
(
"%dms"
,
ping
));
for
(
i
=
0
;
(
i
<
3
);
i
++
)
// Draw the ping bar
...
...
@@ -2275,6 +2282,9 @@ void HU_drawPing(INT32 x, INT32 y, UINT32 ping, boolean notext, INT32 flags)
yoffset
-=
2
;
}
if
(
ping
==
UINT32_MAX
)
V_DrawSmallScaledPatch
(
x
+
4
-
nopingicon
->
width
/
2
,
y
+
9
-
nopingicon
->
height
/
2
,
0
,
nopingicon
);
}
//
...
...
@@ -2301,16 +2311,17 @@ void HU_DrawTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, I
if
(
!
splitscreen
)
// don't draw it on splitscreen,
{
if
(
!
(
tab
[
i
].
num
==
serverplayer
||
players
[
tab
[
i
].
num
].
quittime
)
)
HU_drawPing
(
x
+
253
,
y
,
playerpingtable
[
tab
[
i
].
num
],
false
,
0
);
if
(
tab
[
i
].
num
!=
serverplayer
)
HU_drawPing
(
x
+
253
,
y
,
players
[
tab
[
i
].
num
].
quittime
?
UINT32_MAX
:
playerpingtable
[
tab
[
i
].
num
],
false
,
0
);
//else
// V_DrawSmallString(x+ 246, y+4, V_YELLOWMAP, "SERVER");
}
V_DrawString
(
x
+
20
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
V_60TRANS
:
0
)
|
V_ALLOWLOWERCASE
,
tab
[
i
].
name
);
if
(
!
players
[
tab
[
i
].
num
].
quittime
||
(
leveltime
/
(
TICRATE
/
2
)
&
1
))
V_DrawString
(
x
+
20
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
V_60TRANS
:
0
)
|
V_ALLOWLOWERCASE
,
tab
[
i
].
name
);
// Draw emeralds
if
(
players
[
tab
[
i
].
num
].
powers
[
pw_invulnerability
]
&&
(
players
[
tab
[
i
].
num
].
powers
[
pw_invulnerability
]
==
players
[
tab
[
i
].
num
].
powers
[
pw_sneakers
])
&&
((
leveltime
/
7
)
&
1
))
...
...
@@ -2458,10 +2469,11 @@ static void HU_Draw32TeamTabRankings(playersort_t *tab, INT32 whiteplayer)
supercheck
=
supercheckdef
;
strlcpy
(
name
,
tab
[
i
].
name
,
8
);
V_DrawString
(
x
+
10
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
0
:
V_TRANSLUCENT
)
|
V_ALLOWLOWERCASE
,
name
);
if
(
!
players
[
tab
[
i
].
num
].
quittime
||
(
leveltime
/
(
TICRATE
/
2
)
&
1
))
V_DrawString
(
x
+
10
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
0
:
V_TRANSLUCENT
)
|
V_ALLOWLOWERCASE
,
name
);
if
(
gametyperules
&
GTR_TEAMFLAGS
)
{
...
...
@@ -2500,10 +2512,10 @@ static void HU_Draw32TeamTabRankings(playersort_t *tab, INT32 whiteplayer)
V_DrawRightAlignedThinString
(
x
+
128
,
y
,
((
players
[
tab
[
i
].
num
].
spectator
||
players
[
tab
[
i
].
num
].
playerstate
==
PST_DEAD
)
?
0
:
V_TRANSLUCENT
),
va
(
"%u"
,
tab
[
i
].
count
));
if
(
!
splitscreen
)
{
if
(
!
(
tab
[
i
].
num
==
serverplayer
||
players
[
tab
[
i
].
num
].
quittime
)
)
HU_drawPing
(
x
+
135
,
y
+
1
,
playerpingtable
[
tab
[
i
].
num
],
true
,
0
);
//else
//V_DrawSmallString(x+ 129, y+4, V_YELLOWMAP, "HOST");
if
(
tab
[
i
].
num
!=
serverplayer
)
HU_drawPing
(
x
+
135
,
y
+
1
,
players
[
tab
[
i
].
num
].
quittime
?
UINT32_MAX
:
playerpingtable
[
tab
[
i
].
num
],
true
,
0
);
//else
//V_DrawSmallString(x+ 129, y+4, V_YELLOWMAP, "HOST");
}
}
}
...
...
@@ -2586,10 +2598,11 @@ void HU_DrawTeamTabRankings(playersort_t *tab, INT32 whiteplayer)
supercheck
=
supercheckdef
;
strlcpy
(
name
,
tab
[
i
].
name
,
7
);
V_DrawString
(
x
+
20
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
V_TRANSLUCENT
:
0
)
|
V_ALLOWLOWERCASE
,
name
);
if
(
!
players
[
tab
[
i
].
num
].
quittime
||
(
leveltime
/
(
TICRATE
/
2
)
&
1
))
V_DrawString
(
x
+
20
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
V_TRANSLUCENT
:
0
)
|
V_ALLOWLOWERCASE
,
name
);
if
(
gametyperules
&
GTR_TEAMFLAGS
)
{
...
...
@@ -2624,10 +2637,10 @@ void HU_DrawTeamTabRankings(playersort_t *tab, INT32 whiteplayer)
V_DrawRightAlignedThinString
(
x
+
100
,
y
,
(
greycheck
?
V_TRANSLUCENT
:
0
),
va
(
"%u"
,
tab
[
i
].
count
));
if
(
!
splitscreen
)
{
if
(
!
(
tab
[
i
].
num
==
serverplayer
||
players
[
tab
[
i
].
num
].
quittime
)
)
HU_drawPing
(
x
+
113
,
y
,
playerpingtable
[
tab
[
i
].
num
],
false
,
0
);
//else
// V_DrawSmallString(x+ 94, y+4, V_YELLOWMAP, "SERVER");
if
(
tab
[
i
].
num
!=
serverplayer
)
HU_drawPing
(
x
+
113
,
y
,
player
s
[
tab
[
i
].
num
].
quittime
?
UINT32_MAX
:
player
pingtable
[
tab
[
i
].
num
],
false
,
0
);
//else
// V_DrawSmallString(x+ 94, y+4, V_YELLOWMAP, "SERVER");
}
}
}
...
...
@@ -2655,15 +2668,16 @@ void HU_DrawDualTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scoreline
supercheck
=
supercheckdef
;
strlcpy
(
name
,
tab
[
i
].
name
,
7
);
if
(
!
(
tab
[
i
].
num
==
serverplayer
||
players
[
tab
[
i
].
num
].
quittime
)
)
HU_drawPing
(
x
+
113
,
y
,
playerpingtable
[
tab
[
i
].
num
],
false
,
0
);
if
(
tab
[
i
].
num
!=
serverplayer
)
HU_drawPing
(
x
+
113
,
y
,
player
s
[
tab
[
i
].
num
].
quittime
?
UINT32_MAX
:
player
pingtable
[
tab
[
i
].
num
],
false
,
0
);
//else
// V_DrawSmallString(x+ 94, y+4, V_YELLOWMAP, "SERVER");
V_DrawString
(
x
+
20
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
V_TRANSLUCENT
:
0
)
|
V_ALLOWLOWERCASE
,
name
);
if
(
!
players
[
tab
[
i
].
num
].
quittime
||
(
leveltime
/
(
TICRATE
/
2
)
&
1
))
V_DrawString
(
x
+
20
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
V_TRANSLUCENT
:
0
)
|
V_ALLOWLOWERCASE
,
name
);
if
(
G_GametypeUsesLives
()
&&
!
(
G_GametypeUsesCoopLives
()
&&
(
cv_cooplives
.
value
==
0
||
cv_cooplives
.
value
==
3
))
&&
(
players
[
tab
[
i
].
num
].
lives
!=
INFLIVES
))
//show lives
V_DrawRightAlignedString
(
x
,
y
+
4
,
V_ALLOWLOWERCASE
,
va
(
"%dx"
,
players
[
tab
[
i
].
num
].
lives
));
...
...
@@ -2763,16 +2777,17 @@ static void HU_Draw32TabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scor
strlcpy
(
name
,
tab
[
i
].
name
,
7
);
if
(
!
splitscreen
)
// don't draw it on splitscreen,
{
if
(
!
(
tab
[
i
].
num
==
serverplayer
||
players
[
tab
[
i
].
num
].
quittime
)
)
HU_drawPing
(
x
+
135
,
y
+
1
,
playerpingtable
[
tab
[
i
].
num
],
true
,
0
);
//else
// V_DrawSmallString(x+ 129, y+4, V_YELLOWMAP, "HOST");
if
(
tab
[
i
].
num
!=
serverplayer
)
HU_drawPing
(
x
+
135
,
y
+
1
,
player
s
[
tab
[
i
].
num
].
quittime
?
UINT32_MAX
:
player
pingtable
[
tab
[
i
].
num
],
true
,
0
);
//else
// V_DrawSmallString(x+ 129, y+4, V_YELLOWMAP, "HOST");
}
V_DrawString
(
x
+
10
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
0
:
V_TRANSLUCENT
)
|
V_ALLOWLOWERCASE
,
name
);
if
(
!
players
[
tab
[
i
].
num
].
quittime
||
(
leveltime
/
(
TICRATE
/
2
)
&
1
))
V_DrawString
(
x
+
10
,
y
,
((
tab
[
i
].
num
==
whiteplayer
)
?
V_YELLOWMAP
:
0
)
|
(
greycheck
?
0
:
V_TRANSLUCENT
)
|
V_ALLOWLOWERCASE
,
name
);
if
(
G_GametypeUsesLives
())
//show lives
V_DrawRightAlignedThinString
(
x
-
1
,
y
,
V_ALLOWLOWERCASE
,
va
(
"%d"
,
players
[
tab
[
i
].
num
].
lives
));
...
...
src/lua_polyobjlib.c
View file @
d380405b
...
...
@@ -417,7 +417,7 @@ static int lib_getPolyObject(lua_State *L)
{
i
=
luaL_checkinteger
(
L
,
2
);
if
(
i
<
0
||
i
>=
numPolyObjects
)
return
luaL_error
(
L
,
"
PolyO
bjects[] index %d out of range (0 - %d)"
,
i
,
numPolyObjects
-
1
);
return
luaL_error
(
L
,
"
polyo
bjects[] index %d out of range (0 - %d)"
,
i
,
numPolyObjects
-
1
);
LUA_PushUserdata
(
L
,
&
PolyObjects
[
i
],
META_POLYOBJ
);
return
1
;
}
...
...
@@ -481,6 +481,6 @@ int LUA_PolyObjLib(lua_State *L)
lua_pushcfunction
(
L
,
lib_numPolyObjects
);
lua_setfield
(
L
,
-
2
,
"__len"
);
lua_setmetatable
(
L
,
-
2
);
lua_setglobal
(
L
,
"
PolyO
bjects"
);
lua_setglobal
(
L
,
"
polyo
bjects"
);
return
0
;
}
src/m_menu.c
View file @
d380405b
...
...
@@ -1612,53 +1612,54 @@ static menuitem_t OP_ServerOptionsMenu[] =
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Max Players"
,
&
cv_maxplayers
,
21
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Allow Add-on Downloading"
,
&
cv_downloading
,
26
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Allow players to join"
,
&
cv_allownewplayer
,
31
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Minutes for reconnecting"
,
&
cv_rejointimeout
,
36
},
#endif
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Map progression"
,
&
cv_advancemap
,
36
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Intermission Timer"
,
&
cv_inttime
,
4
1
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Map progression"
,
&
cv_advancemap
,
41
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Intermission Timer"
,
&
cv_inttime
,
4
6
},
{
IT_HEADER
,
NULL
,
"Characters"
,
NULL
,
5
0
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Force a character"
,
&
cv_forceskin
,
56
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Restrict character changes"
,
&
cv_restrictskinchange
,
6
1
},
{
IT_HEADER
,
NULL
,
"Characters"
,
NULL
,
5
5
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Force a character"
,
&
cv_forceskin
,
61
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Restrict character changes"
,
&
cv_restrictskinchange
,
6
6
},
{
IT_HEADER
,
NULL
,
"Items"
,
NULL
,
7
0
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Item respawn delay"
,
&
cv_itemrespawntime
,
76
},
{
IT_STRING
|
IT_SUBMENU
,
NULL
,
"Mystery Item Monitor Toggles..."
,
&
OP_MonitorToggleDef
,
8
1
},
{
IT_HEADER
,
NULL
,
"Items"
,
NULL
,
7
5
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Item respawn delay"
,
&
cv_itemrespawntime
,
81
},
{
IT_STRING
|
IT_SUBMENU
,
NULL
,
"Mystery Item Monitor Toggles..."
,
&
OP_MonitorToggleDef
,
8
6
},
{
IT_HEADER
,
NULL
,
"Cooperative"
,
NULL
,
9
0
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Players required for exit"
,
&
cv_playersforexit
,
96
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Starposts"
,
&
cv_coopstarposts
,
10
1
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Life sharing"
,
&
cv_cooplives
,
1
06
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Post-goal free roaming"
,
&
cv_exitmove
,
11
1
},
{
IT_HEADER
,
NULL
,
"Cooperative"
,
NULL
,
9
5
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Players required for exit"
,
&
cv_playersforexit
,
101
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Starposts"
,
&
cv_coopstarposts
,
10
6
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Life sharing"
,
&
cv_cooplives
,
1
11
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Post-goal free roaming"
,
&
cv_exitmove
,
11
6
},
{
IT_HEADER
,
NULL
,
"Race, Competition"
,
NULL
,
12
0
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Level completion countdown"
,
&
cv_countdowntime
,
1
26
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Item Monitors"
,
&
cv_competitionboxes
,
13
1
},
{
IT_HEADER
,
NULL
,
"Race, Competition"
,
NULL
,
12
5
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Level completion countdown"
,
&
cv_countdowntime
,
1
31
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Item Monitors"
,
&
cv_competitionboxes
,
13
6
},
{
IT_HEADER
,
NULL
,
"Ringslinger (Match, CTF, Tag, H&S)"
,
NULL
,
14
0
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Time Limit"
,
&
cv_timelimit
,
1
46
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Score Limit"
,
&
cv_pointlimit
,
15
1
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Overtime on Tie"
,
&
cv_overtime
,
1
56
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Player respawn delay"
,
&
cv_respawntime
,
16
1
},
{
IT_HEADER
,
NULL
,
"Ringslinger (Match, CTF, Tag, H&S)"
,
NULL
,
14
5
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Time Limit"
,
&
cv_timelimit
,
1
51
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Score Limit"
,
&
cv_pointlimit
,
15
6
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Overtime on Tie"
,
&
cv_overtime
,
1
61
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Player respawn delay"
,
&
cv_respawntime
,
16
6
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Item Monitors"
,
&
cv_matchboxes
,
17
1
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Weapon Rings"
,
&
cv_specialrings
,
1
76
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Power Stones"
,
&
cv_powerstones
,
18
1
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Item Monitors"
,
&
cv_matchboxes
,
17
6
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Weapon Rings"
,
&
cv_specialrings
,
1
81
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Power Stones"
,
&
cv_powerstones
,
18
6
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Flag respawn delay"
,
&
cv_flagtime
,
19
1
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Hiding time"
,
&
cv_hidetime
,
196
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Flag respawn delay"
,
&
cv_flagtime
,
19
6
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Hiding time"
,
&
cv_hidetime
,
201
},
{
IT_HEADER
,
NULL
,
"Teams"
,
NULL
,
2
05
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Autobalance sizes"
,
&
cv_autobalance
,
21
1
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Scramble on Map Change"
,
&
cv_scrambleonchange
,
2
16
},
{
IT_HEADER
,
NULL
,
"Teams"
,
NULL
,
2
10
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Autobalance sizes"
,
&
cv_autobalance
,
21
6
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Scramble on Map Change"
,
&
cv_scrambleonchange
,
2
21
},
#ifndef NONET
{
IT_HEADER
,
NULL
,
"Advanced"
,
NULL
,
2
25
},
{
IT_STRING
|
IT_CVAR
|
IT_CV_STRING
,
NULL
,
"Master server"
,
&
cv_masterserver
,
23
1
},
{
IT_HEADER
,
NULL
,
"Advanced"
,
NULL
,
2
30
},
{
IT_STRING
|
IT_CVAR
|
IT_CV_STRING
,
NULL
,
"Master server"
,
&
cv_masterserver
,
23
6
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Join delay"
,
&
cv_joindelay
,
2
46
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Attempts to resynchronise"
,
&
cv_resynchattempts
,
25
1
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Join delay"
,
&
cv_joindelay
,
2
51
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Attempts to resynchronise"
,
&
cv_resynchattempts
,
25
6
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Show IP Address of Joiners"
,
&
cv_showjoinaddress
,
2
56
},
{
IT_STRING
|
IT_CVAR
,
NULL
,
"Show IP Address of Joiners"
,
&
cv_showjoinaddress
,
2
61
},
#endif
};
...
...
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