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STJr
SRB2
Commits
fc681349
Commit
fc681349
authored
Jun 20, 2020
by
Zolton Auburn
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Thanks for the feedback, I have fixed your issues.
parent
bfa13827
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Showing
3 changed files
with
23 additions
and
23 deletions
+23
-23
dehacked.c
src/dehacked.c
+8
-8
info.c
src/info.c
+9
-9
info.h
src/info.h
+6
-6
No files found.
src/dehacked.c
View file @
fc681349
...
...
@@ -392,7 +392,7 @@ static void readPlayer(MYFILE *f, INT32 num)
// It works down here, though.
{
INT32
numline
=
0
;
for
(
i
=
0
;
i
<
MAXLINELEN
-
1
;
i
++
)
for
(
i
=
0
;
(
size_t
)
i
<
sizeof
(
description
[
num
].
notes
)
-
1
;
i
++
)
{
if
(
numline
<
20
&&
description
[
num
].
notes
[
i
]
==
'\n'
)
numline
++
;
...
...
@@ -1174,7 +1174,7 @@ static void readgametype(MYFILE *f, char *gtname)
// It works down here, though.
{
INT32
numline
=
0
;
for
(
i
=
0
;
i
<
MAXLINELEN
-
1
;
i
++
)
for
(
i
=
0
;
(
size_t
)
i
<
sizeof
(
gtdescription
)
-
1
;
i
++
)
{
if
(
numline
<
20
&&
gtdescription
[
i
]
==
'\n'
)
numline
++
;
...
...
@@ -8007,9 +8007,9 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
"S_GFZDEBRIS"
,
"S_BRICKDEBRIS"
,
"S_WOODDEBRIS"
,
"S_
COLOREDBRICKDEBRISA
"
,
"S_
COLOREDBRICKDEBRISB
"
,
"S_
COLOREDBRICKDEBRISC
"
,
"S_
REDBRICKDEBRIS
"
,
"S_
BLUEBRICKDEBRIS
"
,
"S_
YELLOWBRICKDEBRIS
"
,
#ifdef SEENAMES
"S_NAMECHECK"
,
...
...
@@ -8790,9 +8790,9 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
"MT_GFZDEBRIS"
,
"MT_BRICKDEBRIS"
,
"MT_WOODDEBRIS"
,
"MT_
COLOREDBRICKDEBRISA
"
,
"MT_
COLOREDBRICKDEBRISB
"
,
"MT_
COLOREDBRICKDEBRISC
"
,
"MT_
REDBRICKDEBRIS
"
,
"MT_
BLUEBRICKDEBRIS
"
,
"MT_
YELLOWBRICKDEBRIS
"
,
#ifdef SEENAMES
"MT_NAMECHECK"
,
...
...
src/info.c
View file @
fc681349
...
...
@@ -3913,9 +3913,9 @@ state_t states[NUMSTATES] =
{
SPR_GFZD
,
FF_ANIMATE
|
FF_RANDOMANIM
,
-
1
,
{
NULL
},
31
,
1
,
S_NULL
},
// S_GFZDEBRIS
{
SPR_BRIC
,
FF_ANIMATE
,
-
1
,
{
A_DebrisRandom
},
7
,
2
,
S_NULL
},
// S_BRICKDEBRIS
{
SPR_WDDB
,
FF_ANIMATE
,
-
1
,
{
A_DebrisRandom
},
7
,
2
,
S_NULL
},
// S_WOODDEBRIS
{
SPR_BRIR
,
FF_ANIMATE
|
FF_RANDOMANIM
,
-
1
,
{
NULL
},
31
,
1
,
S_NULL
},
// S_
COLOREDBRICKDEBRISA
{
SPR_BRIB
,
FF_ANIMATE
|
FF_RANDOMANIM
,
-
1
,
{
NULL
},
31
,
1
,
S_NULL
},
// S_
COLOREDBRICKDEBRISB
{
SPR_BRIY
,
FF_ANIMATE
|
FF_RANDOMANIM
,
-
1
,
{
NULL
},
31
,
1
,
S_NULL
},
// S_
COLOREDBRICKDEBRISC
{
SPR_BRIR
,
FF_ANIMATE
|
FF_RANDOMANIM
,
-
1
,
{
NULL
},
31
,
1
,
S_NULL
},
// S_
REDBRICKDEBRIS
{
SPR_BRIB
,
FF_ANIMATE
|
FF_RANDOMANIM
,
-
1
,
{
NULL
},
31
,
1
,
S_NULL
},
// S_
BLUEBRICKDEBRIS
{
SPR_BRIY
,
FF_ANIMATE
|
FF_RANDOMANIM
,
-
1
,
{
NULL
},
31
,
1
,
S_NULL
},
// S_
YELLOWBRICKDEBRIS
#ifdef SEENAMES
{
SPR_NULL
,
0
,
1
,
{
NULL
},
0
,
0
,
S_NULL
},
// S_NAMECHECK
...
...
@@ -21592,9 +21592,9 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_NULL
// raisestate
},
{
// MT_
COLOREDBRICKDEBRISA
{
// MT_
REDBRICKDEBRIS
-
1
,
// doomednum
S_
COLOREDBRICKDEBRISA
,
// spawnstate
S_
REDBRICKDEBRIS
,
// spawnstate
1
,
// spawnhealth
S_NULL
,
// seestate
sfx_None
,
// seesound
...
...
@@ -21619,9 +21619,9 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_NULL
// raisestate
},
{
// MT_
COLOREDBRICKDEBRISB
{
// MT_
BLUEBRICKDEBRIS
-
1
,
// doomednum
S_
COLOREDBRICKDEBRISB
,
// spawnstate
S_
BLUEBRICKDEBRIS
,
// spawnstate
1
,
// spawnhealth
S_NULL
,
// seestate
sfx_None
,
// seesound
...
...
@@ -21646,9 +21646,9 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_NULL
// raisestate
},
{
// MT_
COLOREDBRICKDEBRISC
{
// MT_
YELLOWBRICKDEBRIS
-
1
,
// doomednum
S_
COLOREDBRICKDEBRISC
,
// spawnstate
S_
YELLOWBRICKDEBRIS
,
// spawnstate
1
,
// spawnhealth
S_NULL
,
// seestate
sfx_None
,
// seesound
...
...
src/info.h
View file @
fc681349
...
...
@@ -4001,9 +4001,9 @@ typedef enum state
S_GFZDEBRIS
,
S_BRICKDEBRIS
,
S_WOODDEBRIS
,
S_
COLOREDBRICKDEBRISA
,
// for CEZ3
S_
COLOREDBRICKDEBRISB
,
// for CEZ3
S_
COLOREDBRICKDEBRISC
,
// for CEZ3
S_
REDBRICKDEBRIS
,
// for CEZ3
S_
BLUEBRICKDEBRIS
,
// for CEZ3
S_
YELLOWBRICKDEBRIS
,
// for CEZ3
#ifdef SEENAMES
S_NAMECHECK
,
...
...
@@ -4804,9 +4804,9 @@ typedef enum mobj_type
MT_GFZDEBRIS
,
MT_BRICKDEBRIS
,
MT_WOODDEBRIS
,
MT_
COLOREDBRICKDEBRISA
,
// for CEZ3
MT_
COLOREDBRICKDEBRISB
,
// for CEZ3
MT_
COLOREDBRICKDEBRISC
,
// for CEZ3
MT_
REDBRICKDEBRIS
,
// for CEZ3
MT_
BLUEBRICKDEBRIS
,
// for CEZ3
MT_
YELLOWBRICKDEBRIS
,
// for CEZ3
#ifdef SEENAMES
MT_NAMECHECK
,
...
...
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