Commit fc9a86f6 by Alam Ed Arias

Mingw: fixup unsigned/signed compare

parent 0835c17d
......@@ -7644,7 +7644,7 @@ void A_SetObjectFlags(mobj_t *actor)
else if (locvar2 == 1)
locvar1 = actor->flags & ~locvar1;
if ((locvar1 & (MF_NOBLOCKMAP|MF_NOSECTOR)) != (actor->flags & (MF_NOBLOCKMAP|MF_NOSECTOR))) // Blockmap/sector status has changed, so reset the links
if ((UINT32)(locvar1 & (MF_NOBLOCKMAP|MF_NOSECTOR)) != (actor->flags & (MF_NOBLOCKMAP|MF_NOSECTOR))) // Blockmap/sector status has changed, so reset the links
unlinkthings = true;
if (unlinkthings) {
......
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