- 12 May, 2020 1 commit
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sphere authored
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- 29 Apr, 2020 1 commit
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- 25 Apr, 2020 1 commit
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LJ Sonic authored
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- 24 Apr, 2020 1 commit
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LJ Sonic authored
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- 02 Apr, 2020 2 commits
- 26 Mar, 2020 1 commit
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toaster authored
Please look at the merge request description for a full explanation, since I know the vanilla team has been hashing this out and I don't want to add fuel to the fire without at least presenting a solid case.
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- 24 Mar, 2020 1 commit
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sphere authored
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- 19 Mar, 2020 3 commits
- 13 Mar, 2020 1 commit
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sphere authored
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- 08 Mar, 2020 2 commits
- 04 Mar, 2020 1 commit
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Jaime Ita Passos authored
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- 02 Mar, 2020 1 commit
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sphere authored
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- 25 Feb, 2020 1 commit
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colette authored
This _really_ needs to be a UINT8 array instead of all this bit-shifting nonsense that saves no space, but at least this way reading the menu structs doesn't make me want to die.
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- 24 Feb, 2020 2 commits
- 22 Feb, 2020 1 commit
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LJ Sonic authored
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- 19 Feb, 2020 1 commit
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James R. authored
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- 18 Feb, 2020 2 commits
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James R. authored
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Jaime Ita Passos authored
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- 17 Feb, 2020 1 commit
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Jaime Ita Passos authored
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- 15 Feb, 2020 1 commit
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SteelT authored
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- 12 Feb, 2020 1 commit
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GoldenTails authored
It's okay, I literally had to remove one line lmao.
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- 03 Feb, 2020 1 commit
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Jaime Ita Passos authored
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- 29 Jan, 2020 1 commit
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Jaime Ita Passos authored
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- 27 Jan, 2020 1 commit
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Jaime Ita Passos authored
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- 22 Jan, 2020 4 commits
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Bartu İnce authored
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Bartu İnce authored
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Bartu İnce authored
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Bartu İnce authored
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- 21 Jan, 2020 1 commit
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James R. authored
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- 18 Jan, 2020 3 commits
- 12 Jan, 2020 1 commit
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Zwip-Zwap Zapony authored
"left_hints" is always 3, 4, or 5, so the signedness is irrelevant. But with ERRORMODE set to 1 when compiling, the compile would previously stop due to comparing INT32 to UINT32.
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- 11 Jan, 2020 1 commit
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Zwip-Zwap Zapony authored
With more than 5 but less than 10 emblem hints, only put half of the hints on each side of the hint menu, instead of putting e.g. 5 on the left and 1 on the right.
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- 10 Jan, 2020 1 commit
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James R. authored
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