- 24 Nov, 2020 1 commit
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GoldenTails authored
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- 15 Nov, 2020 1 commit
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LJ Sonic authored
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- 19 Mar, 2020 1 commit
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LJ Sonic authored
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- 19 Feb, 2020 1 commit
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James R. authored
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- 17 Dec, 2019 1 commit
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James R. authored
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- 06 Dec, 2019 1 commit
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SteelT authored
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- 03 Feb, 2019 1 commit
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MascaraSnake authored
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
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- 25 Nov, 2018 1 commit
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Marco Z authored
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- 17 Jan, 2017 1 commit
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toaster authored
* Create a normal skin, but replace the S_SKIN lump with an almost empty one named P_SKIN. * Provide "name = existing skin name as one of the first line (comments allowed) * Reset individual spritenames back to zero sprite2s (or one for SPR2_STND to prevent complete removal) via "reset = SPR2_****" statements. * No support for changing skin properties that are non-visual at the moment, but I don't really feel like it's wise to have those changable with patch alone. (Hello, tons of "modern Sonic" wadfiles which just change vanilla Sonic's ability to CA_HOMINGTHOK!) * Sprites patch over. To see an example in action, look at <root>/toaster/smilespatch.wad.
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- 18 May, 2016 1 commit
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Inuyasha authored
(no actual SLOC changes)
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- 14 Apr, 2014 1 commit
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Alam Ed Arias authored
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- 15 Mar, 2014 1 commit
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Alam Ed Arias authored
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