- 04 Dec, 2020 1 commit
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James R. authored
The global "tags" can be iterated upon for every unique tag which is set in the level. If a tag is set on a sector/line/thing, it will be included. Taking the length of "tags" will give you the number of these unique tags. (If a tag is set on multiple sectors/lines/things, it will only be counted once though.) For sectors, lines and mapthings, call the field "tagged". This function takes one argument, which is the tag. The return value can be iterated over for all the sectors/lines/things with that tag. The length can also be taken for the number of such objects. If no argument is given, the global tag is default.
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- 07 Nov, 2020 1 commit
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James R. authored
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- 10 Oct, 2020 1 commit
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James R. authored
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- 11 Jul, 2020 1 commit
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James R. authored
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- 19 Feb, 2020 1 commit
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James R. authored
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- 06 Dec, 2019 1 commit
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SteelT authored
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- 30 Nov, 2019 1 commit
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sphere authored
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- 27 Oct, 2019 1 commit
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James R. authored
Added support for map names, matched by substring and keywords too! Added support for two digit MAP codes without the MAP part. Added support for decimal map number. (But who cares.) Gave a better description of command. Supported abbreviated optional parameters. And now REALLY detects incorrect parameters.
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- 04 Jan, 2019 1 commit
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Marco Z authored
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- 27 Dec, 2018 1 commit
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AJ Freda authored
No longer using byte2float in DrawPolygon -- use the surface color data directly Vertex Buffer Objects for non-interpolated model frames Removed some old unused paletted texture stuff
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- 25 Nov, 2018 1 commit
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Marco Z authored
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- 08 Nov, 2018 2 commits
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Monster Iestyn authored
* Move the misc types in the file to bottom, so that ATTRPACK at least is usable for RGBA_t * Include endian.h, so that UINT2RGBA can be defined correctly for big endian builds * Add more comments to make clear the main sections of the file
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Monster Iestyn authored
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- 07 Oct, 2017 1 commit
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Monster Iestyn authored
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- 29 Sep, 2017 8 commits
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
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- 06 May, 2017 1 commit
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toaster authored
Get rid of stack overflow code because filesystem case insensitivity is Windows exlcusive, so we can just create a wrapper function for there instead of rolling our own.
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- 05 May, 2017 1 commit
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toaster authored
https://gfycat.com/DizzyEnergeticCygnet I will make it prettier. (Also: stristr. Since the Windows (and others?) standard library doesn't have it for some reason, I modified code someone put on StackExchange as a stopgap; once I'm ready to get on IRC for the day, we'll discuss attribution/rewriting.)
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- 19 May, 2016 2 commits
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Kit Redgrave authored
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Alam Ed Arias authored
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- 18 May, 2016 1 commit
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Inuyasha authored
(no actual SLOC changes)
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- 26 Mar, 2016 1 commit
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Alam Ed Arias authored
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- 31 Jan, 2016 1 commit
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Monster Iestyn authored
some of the mess in here really bothers me (cherry-picking this commit of mine from next since it only fixes a small oversight with compiling and adds a comment)
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- 14 Jan, 2016 1 commit
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Monster Iestyn authored
some of the mess in here really bothers me
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- 21 Oct, 2015 1 commit
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Monster Iestyn authored
some of the mess in here really bothers me
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- 02 Feb, 2015 1 commit
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ShaderWraith authored
snprintf is now available in MSVC 2015!
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- 06 Sep, 2014 1 commit
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ShaderWraith authored
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- 15 Mar, 2014 1 commit
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Alam Ed Arias authored
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