1. 12 Dec, 2020 3 commits
  2. 11 Dec, 2020 1 commit
  3. 06 Dec, 2020 2 commits
  4. 23 Oct, 2020 2 commits
  5. 22 Sep, 2020 1 commit
  6. 21 Sep, 2020 1 commit
  7. 08 Jul, 2020 1 commit
  8. 03 Jul, 2020 1 commit
    • Knuckles changes: · 8652bbc1
      lachwright authored
      - Buffed crouch landing; lasts slightly shorter and cuts speed less
      - Support for swimming! Knuckles has slightly different glide controls when he has swim sprites underwater
      - Improved glide controls in 2D mode
      - Super Knuckles perks: land from a glide or latch onto a wall to generate a shockwave and damage nearby enemies
      - Refactored skid dust
      - Made super sparks use FF_FULLBRIGHT
      - Added P_SpawnSkidDust and P_Earthquake to Lua
  9. 25 Jun, 2020 1 commit
  10. 21 Jun, 2020 1 commit
  11. 20 Jun, 2020 2 commits
  12. 19 Jun, 2020 1 commit
  13. 18 Jun, 2020 1 commit
  14. 07 May, 2020 3 commits
  15. 06 May, 2020 2 commits
  16. 04 May, 2020 1 commit
  17. 01 Mar, 2020 1 commit
  18. 22 Feb, 2020 1 commit
  19. 19 Feb, 2020 1 commit
  20. 11 Feb, 2020 2 commits
  21. 31 Jan, 2020 1 commit
    • Reset rollangle on TNT explosion · 71707e6d
      James R. authored
      This is the where the extreme lag when TNT Barrels explode came from. Probably
      because the sprites are big and there's four of 'em! It shouldn't matter that
      these aren't rotated--they're pretty round.
  22. 25 Jan, 2020 2 commits
  23. 22 Jan, 2020 1 commit
  24. 20 Jan, 2020 1 commit
  25. 19 Jan, 2020 1 commit
  26. 11 Jan, 2020 1 commit
  27. 09 Jan, 2020 2 commits
  28. 08 Jan, 2020 1 commit
  29. 03 Jan, 2020 1 commit