- 29 Dec, 2020 1 commit
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LJ Sonic authored
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- 19 Feb, 2020 1 commit
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James R. authored
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- 18 Dec, 2019 1 commit
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Jaime Ita Passos authored
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- 16 Dec, 2019 1 commit
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Tatsuru authored
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- 06 Dec, 2019 1 commit
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SteelT authored
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- 30 Nov, 2019 1 commit
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sphere authored
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- 18 Nov, 2019 1 commit
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Jaime Ita Passos authored
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- 25 Nov, 2018 1 commit
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Marco Z authored
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- 03 Jun, 2018 1 commit
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toaster authored
OLD SPECIAL STAGES: * Spheres in old special stages instead of rings! * Individual timers in old special stages instead of a global one! * Old special stages use a variant of the NiGHTS HUD now! * Special stage damage in old special stages loses 5 seconds of time instead of 10 rings/spheres! * All damage gained through old special stages is converted to special stage damage! As a consequence, the special spikeball has no need to be special anymore. * Made emerald gaining function be based on special stage number rather than gained emeralds! * Consistency with... NiGHTS SPECIAL STAGES: * Spheres now flash in bonus time. https://cdn.discordapp.com/attachments/400761370800422922/452590553100713984/srb20032.gif * Sphere and ring mapthingnums are now less fucked up in 'em. (Rings are 300, same as usual, while Spheres are now 1706 replacing NiGHTS Wings.) SPECIAL STAGES IN GENERAL: * useNightsSS is now dead. Each individual special stage is now assessed for NiGHTS-mode behaviour based on maptol & TOL_NIGHTS. * CRAWLA HONCHO\n CAN NOW BE\n SUPER CRAWLA HONCHO end tally modification now also includes a mini-tutorial on turning super. https://cdn.discordapp.com/attachments/400761370800422922/452844894113759233/srb20036.gif * SONIC GOT A CHAOS EMERALD? https://cdn.discordapp.com/attachments/400761370800422922/452623869497573386/srb20034.gif NiGHTS NON-SPECIAL STAGES: * Colour Chips and Star Chips! Replaces Spheres and Rings of NiGHTS Special Stages. * Colour Chips turn yellow in bonus time. * Ideya! * Its own "drowning" music! * All of the object types for Dream Hill. * GIF: https://cdn.discordapp.com/attachments/400761370800422922/452844894113759233/srb20036.gif RANDOM BS: * Turn super with the spin button instead of the jump button! * Followmobj now correctly set with P_SetTarget instead of pointer assignment. * Emerald hunt uses new sprites! * Made unlock noise different from emblem gain noise! (It's the CRAWLA HONCHO CAN NOW TURN yadda yadda sound from S3K now.)
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- 13 May, 2017 1 commit
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toaster authored
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- 18 Aug, 2016 2 commits
- 18 May, 2016 1 commit
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Inuyasha authored
(no actual SLOC changes)
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- 15 Mar, 2014 1 commit
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Alam Ed Arias authored
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