- 27 Feb, 2021 1 commit
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Lachlan Wright authored
This reverts merge request !1309
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- 26 Feb, 2021 1 commit
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Riku Salminen authored
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- 13 Feb, 2021 1 commit
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- 10 Jan, 2021 1 commit
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GoldenTails authored
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- 08 Jan, 2021 1 commit
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Zwip-Zwap Zapony authored
Fix P_DoAbilityBounce() always using "max", instead of "min" while upside-down and "max" while not
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- 14 Dec, 2020 2 commits
- 12 Dec, 2020 3 commits
- 11 Dec, 2020 1 commit
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Zolton Auburn authored
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- 10 Dec, 2020 1 commit
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Zolton Auburn authored
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- 06 Dec, 2020 3 commits
- 30 Nov, 2020 3 commits
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Zolton Auburn authored
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Zolton Auburn authored
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Zolton Auburn authored
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- 29 Nov, 2020 3 commits
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Zolton Auburn authored
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Zolton Auburn authored
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SMS Alfredo authored
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- 26 Nov, 2020 1 commit
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Zolton Auburn authored
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- 25 Nov, 2020 1 commit
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SMS Alfredo authored
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- 24 Nov, 2020 1 commit
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lachwright authored
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- 23 Nov, 2020 4 commits
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SMS Alfredo authored
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SMS Alfredo authored
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SMS Alfredo authored
Revert "Fix no spin characters being able to damage enemies with their jump out of a spin without removing PF_SPINNING" This reverts commit ad9bf608.
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SMS Alfredo authored
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- 18 Nov, 2020 3 commits
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SMS Alfredo authored
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SMS Alfredo authored
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SMS Alfredo authored
Fix no spin characters being able to damage enemies with their jump out of a spin without removing PF_SPINNING
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- 17 Nov, 2020 1 commit
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SMS Alfredo authored
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- 29 Oct, 2020 1 commit
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Zolton Auburn authored
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- 28 Oct, 2020 1 commit
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Zolton Auburn authored
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- 24 Oct, 2020 1 commit
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Zolton Auburn authored
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- 23 Oct, 2020 2 commits
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Zolton Auburn authored
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Zolton Auburn authored
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- 12 Oct, 2020 1 commit
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Jaime Ita Passos authored
- Added render flags (see r_defs.h) - Implemented floor splats - Drop shadow sprite rendering through render flags
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- 07 Oct, 2020 1 commit
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James R. authored
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- 29 Sep, 2020 1 commit
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Zachariah WW. authored
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