1. 12 Oct, 2020 1 commit
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  28. 07 Feb, 2018 1 commit
    • Fixed sky-sky thok barriers showing HOM (turns out the floor and ceiling share… · efe9204f
      Monster Iestyn authored
      Fixed sky-sky thok barriers showing HOM (turns out the floor and ceiling share the same plane, so I've modified the code to account for this)
      
      Additionally, place some optimisations in both software and OpenGL; in particular one has been added for when all of back and front sector (floor and ceiling) is sky: since everything is "open" anyway, we can simply the usual checks involved.
  29. 03 Feb, 2018 2 commits
  30. 28 Jan, 2018 1 commit
    • More sky fixes for software: · 7d150485
      Monster Iestyn authored
      * Thok barriers with slopes now render fine in software
      * The solid "sky walls" between different-height thok barriers adjacent to each other are gone. Forever.
  31. 08 Aug, 2017 1 commit
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  35. 09 Oct, 2016 1 commit