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Colorize the player's HUD face when pw_dye is used (Closes #437)

Radicalicious requested to merge sonic_edge/SRB2:fix-the-funny-colormap-bug into next

srb20127

This MR allows for the player's face in the HUD to be tinted to their current color (more specifically, player.mo.color) when player.powers[pw_dye] is set.

Edited by Radicalicious

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