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Lua MainCfg vars

Monster Iestyn requested to merge lua-maincfg-vars into next

This branch adds the following "dynamic" variables to Lua:

  • spstage_start
  • sstage_start
  • sstage_end
  • smpstage_start
  • smpstage_end
  • bootmap
  • tutorialmap
  • tutorialmode
  • skincolor_redteam
  • skincolor_blueteam
  • skincolor_redring
  • skincolor_bluering
  • invulntics
  • sneakertics
  • flashingtics
  • tailsflytics
  • underwatertics
  • spacetimetics
  • extralifetics
  • nightslinktics
  • gameovertics
  • ammoremovaltics

tutorialmode is a boolean indicating whether the tutorial is currently being played or not, while the rest are integer variables that can be edited via SOC; you may recognise a number of them if you are an SRB2 editing veteran, hah! (Though mind you, sstage_end and smpstage_end are edited only indirectly via their _start counterparts)

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